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Heavy Swing
Heavy Swing
Weaponskill
Action
Patch 2.0
Delivers an attack with a potency of 240.
Enhanced by:
Melee Mastery (Warrior)
: Increases the potency to 200.
Melee Mastery II (Warrior)
: Increases the potency of Heavy Swing to 240.
Patch
Changes
Patch 7.2
The trait Melee Mastery II will now increase potency from 220 to 240.
Patch 7.0
Dawntrail release:
Potency has been increased from 200 to 220.
Patch 5.0
Shadowbringers release:
TP cost has been removed.
Potency has been increased from 160 to 200.
Patch 4.2
Potency has been increased from 150 to 160.
Patch 4.01
TP cost has been reduced from 70 to 60.
Patch 4.0
Stormblood release:
A PvP-specific version of this action has been added to the game and can be found at
Heavy Swing (PvP)
.
Patch 2.0
A Realm Reborn release:
Heavy Swing has been added to the game.
Acquired:
Marauder
(Lv. 1)
Affinity:
MRD
,
WAR
Potency:
240
Cast:
Instant
Recast:
2.5s
Range:
3y
Radius:
0y
Combo Flowchart
Rebuild Lists
Categories
:
Patch 2.0
Action
Weaponskill
Hidden categories:
Marauder Action
Marauder Usable Action
Warrior Usable Action
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