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Golems Begone

Mainquest1 Icon.png Lv. 58   Golems Begone

Journal detail hr1 07.png Acquisition
Slowfix: Idyllshire - Stickqix's Bangpots (x:7.6, y:6.6)

Map33 Icon.pngClosest Aetheryte: Idyllshire

Journal detail hr1 08.png Requirements
071201.png58A Great New NationMainquest1 Icon.png A Great New Nation (Level 58)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 58)

Journal detail hr1 03.png Rewards

Experience Points

Adamantite Spear
Adamantite Jamadhars
Adamantite Knives
Adamantite Scutum
Battledance Materia IV
Edit Golems Begone's Miscellaneous Reward
Journal detail hr1 04.png Description
Slowfix wants you to eliminate the golems that prowl Idyllshire.
Journal detail hr1 01.png Objectives
  • Noughts and Crosses
  • With the chat mode in Say, enter “Noughts and Crosses” to unmake golems. 0/2
  • Report to Slowfix.
Journal detail hr1 02.png Unlocks Quests
071201.png58An Illuminati IncidentMainquest1 Icon.png An Illuminati Incident (Level 58)
071221.png58A New LeafSidequest1 Icon.png A New Leaf (Level 58)
071221.png58Can You Hear Me NowSidequest1 Icon.png Can You Hear Me Now (Level 58)
071221.png58Cry HavocSidequest1 Icon.png Cry Havoc (Level 58)
071221.png58Feltsmox Switches BaitSidequest1 Icon.png Feltsmox Switches Bait (Level 58)
071221.png58Feltsmox's Reel ProblemsSidequest1 Icon.png Feltsmox's Reel Problems (Level 58)
071221.png58Sacking the FoeSidequest1 Icon.png Sacking the Foe (Level 58)

Journal detail hr1 07.png NPCs Involved
SlowfixAlphinaudY'shtolaAbandoned Golem

  • Slowfix wants you to eliminate the golems that prowl Idyllshire.
  • Golem sentinels left by the Sharlayans are hampering Slowfix's plans for expanding Idyllshire, and the goblin asks that you eliminate them. As a native of Sharlayan, Y'shtola may know an easy way to deal with the creatures.
  • Y'shtola shares with you the coded command required to unmake the golems. With the chat mode in Say, use your keyboard or the software keyboard to inform each golem that you want to play a game called “Noughts and Crosses.”
  • You have unmade all the golems in your assigned area. Return to Slowfix with the good tidings.
  • You report the completion of your task to Slowfix. The goblin is pleased to hear that the golems will no longer impede the expansion effort.

The Dravanian Hinterlands[edit]

The Collectors' Quarter[edit]


Pshkohhh... So uplanders agree to help? Good! Here is what Slowfix wants uplanders to do.
Many golems prowl Idyllshire, get in the way of expansion plans. Slowfix wants uplanders to eliminate golems.
Uplanders are Sharlayan, yes? Sharlayans should know best way to deal with creatures. Slowfix wants uplanders to eliminate golems. Uplanders are Sharlayan, yes? Sharlayans should know best way to deal with creatures. From the goblins' perspective, such a well-appointed city is certainly an attractive proposition.
I suppose it's only to be expected that others would come and occupy Sharlayan. Nonetheless, it feels akin to having strangers take over your home in your absence.
Sentinel golems? I daresay Y'shtola will know how to deal with them.
So we are to eliminate the golems. That should be a simple enough affair. The automata were employed as sentinels, and by design can be unmade with a coded command. At the time of the exodus, it was “Noughts and Crosses,” and I see no reason why it should not still work. Let us divide the task between the three of us, the quicker to be finished with it.
Use the coded command “Noughts and Crosses” to unmake the golems. If all goes well, we can accomplish the task without recourse to violence.
I shall see to the golems beyond this point. The area yonder, I leave in your capable hands.
I'm pleased to report that my golems obediently crumbled at my command.
Of all the luck, one of my golems was not receptive to the password, and tried to pummel me bloody. Thankfully, I managed to dance clear of its fists and strike it down.
Golems are no more? Wonderful! Now we can resume work to expand settlement!
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