Alchemist

(Redirected from ALC)
Alchemist Icon 9.pngAlchemist (ALC)
  Disciple of the Hand
The Armoury
Masters of Science and Nature, the devilish and the divine, alchemists ensure their livelihood through the transmogrification of mundane materials into wondrous waters─from curative concoctions to potent potables.

The Ul'dahn school only recently came to be recognized in scientific circles as a valid branch of alchemical orthodoxy. It is based on fundamental principles originating in the Near East tradition, but draws heavily upon esoteric elements of both Lalafellin herbalism and Miqo'te occultism as well.

Unknownbattle1 Icon.png Tools: AlembicsMortars
Main Command 3 Icon.png Primary Stat: ControlCPCraftsmanship
Main Command 41 Icon.png A Realm Reborn: Level 1

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Basic Synthesis (Alchemist)Basic Synthesis (Alchemist) Icon.png Basic Synthesis (Alchemist)
(Ability)
Increases progress.
Efficiency: 90%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000005000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Basic Touch (Alchemist)Basic Touch (Alchemist) Icon.png Basic Touch (Alchemist)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000007000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Master's Mend (Alchemist)Master's Mend (Alchemist) Icon.png Master's Mend (Alchemist)
(Ability)
Restores item durability by 30.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.88 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Hasty Touch (Alchemist)Hasty Touch (Alchemist) Icon.png Hasty Touch (Alchemist)
(Ability)
Increases quality and requires no CP.
Efficiency: 100%
Success Rate: 60%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Rapid Synthesis (Alchemist)Rapid Synthesis (Alchemist) Icon.png Rapid Synthesis (Alchemist)
(Ability)
Increases progress.
Efficiency: 250%
Success Rate: 50%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001100000011 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Inner Quiet (Alchemist)Inner Quiet (Alchemist) Icon.png Inner Quiet (Alchemist)
(Ability)
Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Observe (Alchemist)Observe (Alchemist) Icon.png Observe (Alchemist)
(Ability)
Do nothing for one step.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Tricks of the Trade (Alchemist)Tricks of the Trade (Alchemist) Icon.png Tricks of the Trade (Alchemist)
(Ability)
Restores 20 CP. Available only when material condition is Good or Excellent.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Waste Not (Alchemist)Waste Not (Alchemist) Icon.png Waste Not (Alchemist)
(Ability)
Reduces loss of durability by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.56 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Veneration (Alchemist)Veneration (Alchemist) Icon.png Veneration (Alchemist)
(Ability)
Increases the efficiency of Synthesis actions by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Ingenuity (Alchemist)Ingenuity (Alchemist) Icon.png Ingenuity (Alchemist)
(Ability)
For the next five steps, effectiveness of Touch and Synthesis actions is increased.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.22 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Standard Touch (Alchemist)Standard Touch (Alchemist) Icon.png Standard Touch (Alchemist)
(Ability)
Increases quality.
Efficiency: 125%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002100000021 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Great Strides (Alchemist)Great Strides (Alchemist) Icon.png Great Strides (Alchemist)
(Ability)
Increases the efficiency of the next Touch action by 100%. Effect active for three steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Innovation (Alchemist)Innovation (Alchemist) Icon.png Innovation (Alchemist)
(Ability)
Increases efficiency of Touch actions by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000003700000037 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Brand of the Elements (Alchemist)Brand of the Elements (Alchemist) Icon.png Brand of the Elements (Alchemist)
(Ability)
Increases progress.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000003700000037 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Name of the Elements (Alchemist)Name of the Elements (Alchemist) Icon.png Name of the Elements (Alchemist)
(Ability)
For the next three steps, Brand of the Elements efficiency is increased by up to 200%. Increase determined by current progress.
Can only be used once per synthesis.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Once per synths
The cost associated with the use of the ability.30 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Final Appraisal (Alchemist)Final Appraisal (Alchemist) Icon.png Final Appraisal (Alchemist)
(Ability)
The next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.1 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004700000047 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Waste Not II (Alchemist)Waste Not II (Alchemist) Icon.png Waste Not II (Alchemist)
(Ability)
Reduces loss of durability by 50% for the next eight steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.98 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Byregot's Blessing (Alchemist)Byregot's Blessing (Alchemist) Icon.png Byregot's Blessing (Alchemist)
(Ability)
Increases quality. Inner Quiet effect ends upon use.
Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Collectable Synthesis (Alchemist)Collectable Synthesis (Alchemist) Icon.png Collectable Synthesis (Alchemist)
(Ability)
Use existing recipes to create collectables without increasing step count.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005300000053 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Precise Touch (Alchemist)Precise Touch (Alchemist) Icon.png Precise Touch (Alchemist)
(Ability)
Increases quality.
Additional Effect: Increases Inner Quiet stack by one (up to 11).
Available only when material condition is Good or Excellent.
Efficiency: 150%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Muscle Memory (Alchemist)Muscle Memory (Alchemist) Icon.png Muscle Memory (Alchemist)
(Ability)
Efficiency of your next Synthesis action is increased by 100%.
Available only on the first step.
Additional effect is active for five steps.
Efficiency: 300%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Steps
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Careful Synthesis (Alchemist)Careful Synthesis (Alchemist) Icon.png Careful Synthesis (Alchemist)
(Ability)
Increases progress.
Efficiency: 150%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Patient Touch (Alchemist)Patient Touch (Alchemist) Icon.png Patient Touch (Alchemist)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 50%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006500000065 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png Quest Icon.png Quest Icon.png Manipulation (Alchemist)Manipulation (Alchemist) Icon.png Manipulation (Alchemist)
(Ability)
Restores 5 points of durability after each step for the next eight steps. Each step overwrites all other durability-restoring actions.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Once per synths
The cost associated with the use of the ability.96 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Prudent Touch (Alchemist)Prudent Touch (Alchemist) Icon.png Prudent Touch (Alchemist)
(Ability)
Increases quality at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.25 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006700000067 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Focused Synthesis (Alchemist)Focused Synthesis (Alchemist) Icon.png Focused Synthesis (Alchemist)
(Ability)
Increases progress.
Combo Action: Observe

Combo Bonus: Increase success rate to 100%
Efficiency: 200%
Success Rate: 50%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.5 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Focused Touch (Alchemist)Focused Touch (Alchemist) Icon.png Focused Touch (Alchemist)
(Ability)
Increases quality.
Combo Action: Observe

Combo Bonus: Increase success rate to 100%
Efficiency: 150%
Success Rate: 50%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006900000069 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Reflect (Alchemist)Reflect (Alchemist) Icon.png Reflect (Alchemist)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Steps
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007100000071 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Preparatory Touch (Alchemist)Preparatory Touch (Alchemist) Icon.png Preparatory Touch (Alchemist)
(Ability)
Increases quality at a greater cost to durability.
Additional Effect: Increases Inner Quiet stack by one (up to 11)
Durability Cost: 20
Efficiency: 200%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.40 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Groundwork (Alchemist)Groundwork (Alchemist) Icon.png Groundwork (Alchemist)
(Ability)
Increases progress at greater cost to durability. Efficiency decreases by half when durability is below durability cost.
Durability Cost: 20
Efficiency: 300%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Delicate Synthesis (Alchemist)Delicate Synthesis (Alchemist) Icon.png Delicate Synthesis (Alchemist)
(Ability)
Increases both progress and quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007800000078 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Intensive Synthesis (Alchemist)Intensive Synthesis (Alchemist) Icon.png Intensive Synthesis (Alchemist)
(Ability)
Increases progress.

Available only when material condition is Good or Excellent.
Efficiency: 300%
Success Rate: 100%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}AlchemistAlchemist Icon 1.png   Trained Eye (Alchemist)Trained Eye (Alchemist) Icon.png Trained Eye (Alchemist)
(Ability)
Increases quality by 100%.

Available only on the first step. Recipe level must be at least 10 levels below yours.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.250 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name   Description Stats
&000000000000005500000055 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Alchemist (Specialist)Alchemist (Specialist) Icon 1.png   Careful Observation (Alchemist)Careful Observation (Alchemist) Icon.png Careful Observation (Alchemist)
(Specialist Action)
Do nothing for one step, preserving the status of any actions presently in effect.

A crafter's delination is used upon execution. Can only be used up to three times per synthesis. This aciton does not increase the step count.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Three times
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name Description
&000000000000003100000031Basic Synthesis Mastery 32px Basic Synthesis Mastery Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
&000000000000006300000063Quality Assurance Quality Assurance Icon.png Quality Assurance Slightly increases chances of material condition becoming Good.
&000000000000006300000063Rapid Synthesis Mastery Rapid Synthesis Mastery Icon.png Rapid Synthesis Mastery Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.

Additional Information
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Gear
Tools & Off-Hand Primary Tool Secondary Tool
Armor Alchemist Head Alchemist Body Alchemist Hands Alchemist Legs Alchemist Feet
Accessories Alchemist Earrings Alchemist Necklace Alchemist Bracelets Alchemist Ring Alchemist Waist
Exclusive Gear Alchemist Exclusive Alchemist Sets
Recipes (1781)
Recipes
Collectables


Levequests (120)
 
Class/Job Quests
Name Level
So You Want to Be an Alchemist &00000000000000010000001&00000000000000000000000So You Want to Be an Alchemist 
Way of the Alchemist &00000000000000010000001&00000000000000010000001Way of the Alchemist 
My First Alembic &00000000000000010000001&00000000000000020000002My First Alembic 
The Second Principle &00000000000000050000005&00000000000000030000003The Second Principle 
All of Your Beeswax &000000000000001000000010&00000000000000040000004All of Your Beeswax 
For Fair Love &000000000000001500000015&00000000000000050000005For Fair Love 
The Arcanist's Tome &000000000000002000000020&00000000000000060000006The Arcanist's Tome 
Practical Alchemy &000000000000002500000025&00000000000000070000007Practical Alchemy 
Baleful Brews &000000000000003000000030&00000000000000080000008Baleful Brews 
Cease and Assist &000000000000003500000035&00000000000000090000009Cease and Assist 
Might Made Right &000000000000004000000040&000000000000001000000010Might Made Right 
Ultimate Alchemy &000000000000004500000045&000000000000001100000011Ultimate Alchemy 
Momentary Miracle &000000000000005000000050&000000000000001200000012Momentary Miracle 
Without a Trace &000000000000005000000050&000000000000001300000013Without a Trace 
Magic Marks the Spot &000000000000005300000053&000000000000001400000014Magic Marks the Spot 
From Hells &000000000000005500000055&000000000000001500000015From Hells 
Burden of Proof &000000000000005800000058&000000000000001600000016Burden of Proof 
What Death Can Join Together &000000000000006000000060&000000000000001700000017What Death Can Join Together 
Not Quite Dead Yet &000000000000006000000060&000000000000001800000018Not Quite Dead Yet 
The Forbidden Blade &000000000000006300000063&000000000000001900000019The Forbidden Blade 
Do Goldsmiths Dream of Gilded Sheep &000000000000006500000065&000000000000002000000020Do Goldsmiths Dream of Gilded Sheep 
No Sin Unpunished &000000000000006800000068&000000000000002100000021No Sin Unpunished 
A Love Beyond Lifetimes &000000000000007000000070&000000000000002300000023A Love Beyond Lifetimes 
Friends of a Feather &000000000000007000000070&000000000006876900000068,769Friends of a Feather 
Where We Belong &000000000000007500000075&000000000006877000000068,770Where We Belong 
Healing Old Wounds &000000000000008000000080&000000000006877100000068,771Healing Old Wounds 


Images
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