Leatherworker
(Redirected from LTW)
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The Armoury | |||
Leatherworkers are craftsmen who refine the hides, pelts, and furs of Eorzea's wildlife into garments to be worn from head to toe. Foremost among their creations are leather protectives, which are more substantial than cloth, but lighter and more pliable than chain or plate.
The Elezen have long been known for their skill in leatherworking, yet for centuries their techniques were heavily guarded. Once they agreed to share their wealth of knowledge, the quality of Gridanian leather goods improved significantly, creating an increased demand for the superior products. | ||||
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Level | Name | Description | Stats | |
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1 ![]() |
Basic Synthesis (Leatherworker)(Ability) | Increases progress. |
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5 ![]() |
Basic Touch (Leatherworker)(Ability) | Increases quality. |
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7 ![]() |
Master's Mend (Leatherworker)(Ability) | Restores item durability by 30. |
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9 ![]() |
Rapid Synthesis (Leatherworker)(Ability) | Increases progress. |
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9 ![]() |
Hasty Touch (Leatherworker)(Ability) | Increases quality and requires no CP. |
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13 ![]() |
Observe (Leatherworker)(Ability) | Do nothing for one step. |
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13 ![]() |
Tricks of the Trade (Leatherworker)(Ability) | Restores 20 CP. |
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15 ![]() |
Waste Not (Leatherworker)(Ability) | Reduces loss of durability by 50% for the next four steps. |
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15 ![]() |
Veneration (Leatherworker)(Ability) | Increases the efficiency of Synthesis actions by 50% for the next four steps. |
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18 ![]() |
Standard Touch (Leatherworker)(Ability) | Increases quality. |
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21 ![]() |
Great Strides (Leatherworker)(Ability) | Increases the efficiency of the next Touch action by 100%. Effect active for three steps. |
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26 ![]() |
Innovation (Leatherworker)(Ability) | Increases efficiency of Touch actions by 50% for the next four steps. |
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42 ![]() |
Final Appraisal (Leatherworker)(Ability) | The next action that would complete item synthesis will instead leave one progress point remaining. |
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47 ![]() |
Waste Not II (Leatherworker)(Ability) | Reduces loss of durability by 50% for the next eight steps. |
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50 ![]() |
Byregot's Blessing (Leatherworker)(Ability) | Increases quality. Inner Quiet effect ends upon use. |
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53 ![]() |
Precise Touch (Leatherworker)(Ability) | Increases quality. |
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54 ![]() |
Muscle Memory (Leatherworker)(Ability) | Increases progress. |
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62 ![]() |
Careful Synthesis (Leatherworker)(Ability) | Increases progress. |
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65 ![]() |
Manipulation (Leatherworker)(Ability) | Restores 5 points of durability after each step for the next eight steps. |
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66 ![]() |
Prudent Touch (Leatherworker)(Ability) | Increases quality at half the durability cost. |
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68 ![]() |
Advanced Touch (Leatherworker)(Ability) | Increases quality. |
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69 ![]() |
Reflect (Leatherworker)(Ability) | Increases quality. |
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71 ![]() |
Preparatory Touch (Leatherworker)(Ability) | Increases quality at greater cost to durability. |
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72 ![]() |
Groundwork (Leatherworker)(Ability) | Increases progress at greater cost to durability. Efficiency decreases by half when durability is below durability cost. |
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76 ![]() |
Delicate Synthesis (Leatherworker)(Ability) | Increases both progress and quality. |
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78 ![]() |
Intensive Synthesis (Leatherworker)(Ability) | Increases progress. |
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80 ![]() |
Trained Eye (Leatherworker)(Ability) | Increases quality by 100%. |
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88 ![]() |
Prudent Synthesis (Leatherworker)(Ability) | Increases progress at half the durability cost. |
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90 ![]() |
Trained Finesse(Ability) | Increases quality at no cost to durability. |
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92 ![]() |
Refined Touch(Ability) | Increases quality. |
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92 40px | Refined Touch (Leatherworker)(Ability) | Increases quality. |
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96 ![]() |
Daring Touch(Ability) | Increases quality and requires no CP. |
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98 ![]() |
Immaculate Mend(Ability) | Restores all item durability. |
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100 ![]() |
Trained Perfection(Ability) | Reduces durability loss of next action to 0. |
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Level | Name | Description | Stats | |
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55 ![]() |
Careful Observation (Leatherworker)(Specialist Action) | Do nothing for one step, preserving the status of any actions presently in effect. |
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86 ![]() |
Heart and Soul (Leatherworker)(Specialist Action) | Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition. |
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96 40px | Quick Innovation (Leatherworker)(Specialist Action) | Grants Innovation for 1 turn. Cannot be executed while under the effect of Innovation. |
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Level | Name | Description |
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11 | ![]() |
Gain a stack of Inner Quiet with every increase in quality, up to a maximum of 10
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15 | ![]() |
Allows you to execute trial synthesis. |
31 | ![]() |
Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. |
63 | ![]() |
Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. |
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63 ![]() |
Slightly increases chances of material condition becoming Good. |
82 | ![]() |
Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. |
86 | ![]() |
Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. |
94 | ![]() |
Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. |
96 | ![]() |
Grants Expedience for 1 step upon using Hasty Touch.
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