Leatherworker

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Leatherworker Icon 9.pngLeatherworker (LTW)
  Disciple of the Hand
The Armoury
Leatherworkers are craftsmen who refine the hides, pelts, and furs of Eorzea's wildlife into garments to be worn from head to toe. Foremost among their creations are leather protectives, which are more substantial than cloth, but lighter and more pliable than chain or plate.

The Elezen have long been known for their skill in leatherworking, yet for centuries their techniques were heavily guarded. Once they agreed to share their wealth of knowledge, the quality of Gridanian leather goods improved significantly, creating an increased demand for the superior products.

Unknownbattle1 Icon.png Tools: AwlsHeadknives
Main Command 3 Icon.png Primary Stat: ControlCPCraftsmanship
Main Command 41 Icon.png A Realm Reborn: Level 1

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Basic Synthesis (Leatherworker)40px Basic Synthesis (Leatherworker)
(Ability)
Increases progress.
Efficiency: 90%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000005000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Basic Touch (Leatherworker)40px Basic Touch (Leatherworker)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000007000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Master's Mend (Leatherworker)40px Master's Mend (Leatherworker)
(Ability)
Restores item durability by 30.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.88 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Rapid Synthesis (Leatherworker)Rapid Synthesis (Leatherworker) Icon.png Rapid Synthesis (Leatherworker)
(Ability)
Increases progress.
Efficiency: 250%
Success Rate: 50%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Hasty Touch (Leatherworker)Hasty Touch (Leatherworker) Icon.png Hasty Touch (Leatherworker)
(Ability)
Increases quality and requires no CP.
Efficiency: 100%
Success Rate: 60%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001100000011 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Inner Quiet (Leatherworker)40px Inner Quiet (Leatherworker)
(Ability)
Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Tricks of the Trade (Leatherworker)Tricks of the Trade (Leatherworker) Icon.png Tricks of the Trade (Leatherworker)
(Ability)
Restores 20 CP. Available only when material condition is Good or Excellent.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Observe (Leatherworker)40px Observe (Leatherworker)
(Ability)
Do nothing for one step.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Waste Not (Leatherworker)Waste Not (Leatherworker) Icon.png Waste Not (Leatherworker)
(Ability)
Reduces loss of durability by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.56 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Veneration (Leatherworker)Veneration (Leatherworker) Icon.png Veneration (Leatherworker)
(Ability)
Increases the efficiency of Synthesis actions by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Standard Touch (Leatherworker)40px Standard Touch (Leatherworker)
(Ability)
Increases quality.
Efficiency: 125%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002100000021 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Great Strides (Leatherworker)40px Great Strides (Leatherworker)
(Ability)
Increases the efficiency of the next Touch action by 100%. Effect active for three steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Innovation (Leatherworker)Innovation (Leatherworker) Icon.png Innovation (Leatherworker)
(Ability)
Increases efficiency of Touch actions by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000003700000037 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Brand of the Elements (Leatherworker)Brand of the Elements (Leatherworker) Icon.png Brand of the Elements (Leatherworker)
(Ability)
Increases progress.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000003700000037 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Name of the Elements (Leatherworker)Name of the Elements (Leatherworker) Icon.png Name of the Elements (Leatherworker)
(Ability)
For the next three steps, Brand of the Elements efficiency is increased by up to 200%. Increase determined by current progress.
Can only be used once per synthesis.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Once per synths
The cost associated with the use of the ability.30 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Final Appraisal (Leatherworker)Final Appraisal (Leatherworker) Icon.png Final Appraisal (Leatherworker)
(Ability)
The next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.1 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004700000047 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Waste Not II (Leatherworker)Waste Not II (Leatherworker) Icon.png Waste Not II (Leatherworker)
(Ability)
Reduces loss of durability by 50% for the next eight steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.98 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Byregot's Blessing (Leatherworker)Byregot's Blessing (Leatherworker) Icon.png Byregot's Blessing (Leatherworker)
(Ability)
Increases quality. Inner Quiet effect ends upon use.
Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Collectable Synthesis (Leatherworker)Collectable Synthesis (Leatherworker) Icon.png Collectable Synthesis (Leatherworker)
(Ability)
Use existing recipes to create collectables without increasing step count.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005300000053 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Precise Touch (Leatherworker)Precise Touch (Leatherworker) Icon.png Precise Touch (Leatherworker)
(Ability)
Increases quality.
Additional Effect: Increases Inner Quiet stack by one (up to 11).
Available only when material condition is Good or Excellent.
Efficiency: 150%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Muscle Memory (Leatherworker)Muscle Memory (Leatherworker) Icon.png Muscle Memory (Leatherworker)
(Ability)
Efficiency of your next Synthesis action is increased by 100%.
Available only on the first step.
Additional effect is active for five steps.
Efficiency: 300%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Steps
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Careful Synthesis (Leatherworker)Careful Synthesis (Leatherworker) Icon.png Careful Synthesis (Leatherworker)
(Ability)
Increases progress.
Efficiency: 150%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Patient Touch (Leatherworker)Patient Touch (Leatherworker) Icon.png Patient Touch (Leatherworker)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 50%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006500000065 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png Quest Icon.png Quest Icon.png Manipulation (Leatherworker)Manipulation (Leatherworker) Icon.png Manipulation (Leatherworker)
(Ability)
Restores 5 points of durability after each step for the next eight steps. Each step overwrites all other durability-restoring actions.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Once per synths
The cost associated with the use of the ability.96 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Prudent Touch (Leatherworker)Prudent Touch (Leatherworker) Icon.png Prudent Touch (Leatherworker)
(Ability)
Increases quality at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.25 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006700000067 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Focused Synthesis (Leatherworker)Focused Synthesis (Leatherworker) Icon.png Focused Synthesis (Leatherworker)
(Ability)
Increases progress.
Combo Action: Observe

Combo Bonus: Increase success rate to 100%
Efficiency: 200%
Success Rate: 50%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.5 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Focused Touch (Leatherworker)Focused Touch (Leatherworker) Icon.png Focused Touch (Leatherworker)
(Ability)
Increases quality.
Combo Action: Observe

Combo Bonus: Increase success rate to 100%
Efficiency: 150%
Success Rate: 50%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006900000069 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Reflect (Leatherworker)Reflect (Leatherworker) Icon.png Reflect (Leatherworker)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Steps
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007100000071 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Preparatory Touch (Leatherworker)Preparatory Touch (Leatherworker) Icon.png Preparatory Touch (Leatherworker)
(Ability)
Increases quality at a greater cost to durability.
Additional Effect: Increases Inner Quiet stack by one (up to 11)
Durability Cost: 20
Efficiency: 200%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.40 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Groundwork (Leatherworker)Groundwork (Leatherworker) Icon.png Groundwork (Leatherworker)
(Ability)
Increases progress at greater cost to durability. Efficiency decreases by half when durability is below durability cost.
Durability Cost: 20
Efficiency: 300%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Delicate Synthesis (Leatherworker)Delicate Synthesis (Leatherworker) Icon.png Delicate Synthesis (Leatherworker)
(Ability)
Increases both progress and quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007800000078 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Intensive Synthesis (Leatherworker)Intensive Synthesis (Leatherworker) Icon.png Intensive Synthesis (Leatherworker)
(Ability)
Increases progress.

Available only when material condition is Good or Excellent.
Efficiency: 300%
Success Rate: 100%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}LeatherworkerLeatherworker Icon 1.png   Trained Eye (Leatherworker)Trained Eye (Leatherworker) Icon.png Trained Eye (Leatherworker)
(Ability)
Increases quality by 100%.

Available only on the first step. Recipe level must be at least 10 levels below yours.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.250 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name   Description Stats
&000000000000005500000055 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Leatherworker (Specialist)Leatherworker (Specialist) Icon 1.png   Careful Observation (Leatherworker)Careful Observation (Leatherworker) Icon.png Careful Observation (Leatherworker)
(Specialist Action)
Do nothing for one step, preserving the status of any actions presently in effect.

A crafter's delination is used upon execution. Can only be used up to three times per synthesis. This aciton does not increase the step count.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Three times
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name Description
&000000000000003100000031Basic Synthesis Mastery Basic Synthesis Mastery Icon.png Basic Synthesis Mastery Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
&000000000000006300000063Quality Assurance Quality Assurance Icon.png Quality Assurance Slightly increases chances of material condition becoming Good.
&000000000000006300000063Rapid Synthesis Mastery Rapid Synthesis Mastery Icon.png Rapid Synthesis Mastery Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.

Additional Information
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Gear
Tools & Off-Hand Primary Tool Secondary Tool
Armor Leatherworker Head Leatherworker Body Leatherworker Hands Leatherworker Legs Leatherworker Feet
Accessories Leatherworker Earrings Leatherworker Necklace Leatherworker Bracelets Leatherworker Ring Leatherworker Waist
Exclusive Gear Leatherworker Exclusive Leatherworker Sets
Recipes (2614)
Recipes
Collectables


Levequests (120)
 
Class/Job Quests
Name Level
So You Want to Be a Leatherworker &00000000000000010000001&00000000000000000000000So You Want to Be a Leatherworker 
Way of the Leatherworker &00000000000000010000001&00000000000000010000001Way of the Leatherworker 
My First Head Knife &00000000000000010000001&00000000000000020000002My First Head Knife 
A Test of Technique &00000000000000050000005&00000000000000030000003A Test of Technique 
Geva's Gambit &000000000000001000000010&00000000000000040000004Geva's Gambit 
Working Hells for Leather &000000000000001500000015&00000000000000050000005Working Hells for Leather 
Aldgoat Everything &000000000000002000000020&00000000000000060000006Aldgoat Everything 
Skin in the Game &000000000000002500000025&00000000000000070000007Skin in the Game 
Toadskins of the Father &000000000000003000000030&00000000000000080000008Toadskins of the Father 
Lead by Example &000000000000003500000035&00000000000000090000009Lead by Example 
Brand Loyalty &000000000000004000000040&000000000000001000000010Brand Loyalty 
Dissension in the Ranks &000000000000004500000045&000000000000001100000011Dissension in the Ranks 
Accept No Imitations &000000000000005000000050&000000000000001200000012Accept No Imitations 
Turndown Service &000000000000005000000050&000000000000001300000013Turndown Service 
By Your Bootstraps &000000000000005300000053&000000000000001400000014By Your Bootstraps 
Perfect Pitch &000000000000005500000055&000000000000001500000015Perfect Pitch 
From the Hoplon to the Brume &000000000000005800000058&000000000000001600000016From the Hoplon to the Brume 
A Winter's Sale &000000000000006000000060&000000000000001700000017A Winter's Sale 
A Taxing Request &000000000000006000000060&000000000000001800000018A Taxing Request 
Mounting Expectations &000000000000006300000063&000000000000001900000019Mounting Expectations 
The Value of Life &000000000000006500000065&000000000000002000000020The Value of Life 
The Trouble with Taxidermy &000000000000006800000068&000000000000002100000021The Trouble with Taxidermy 
True to Life &000000000000007000000070&000000000000002200000022True to Life 
Cherished Memories &000000000000007000000070&000000000006876600000068,766Cherished Memories 
For Sentimental Reasons &000000000000007500000075&000000000006876700000068,767For Sentimental Reasons 
The Notes of Bond Restoring &000000000000008000000080&000000000006876800000068,768The Notes of Bond Restoring 


Images
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