Armorer

(Redirected from ARM)
Armorer Icon 9.pngArmorer (ARM)
  Disciple of the Hand
The Armoury
Armorers treat and work the malleable metals of Eorzea into all forms of armor. By binding together sheet, stud, and link, they are able to produce garb of plate and chain that has saved the lives of countless adventurers.

Though the armor trade once fell within the realm of blacksmithing, advancements in both metallurgical techniques and material refinement led to its necessary specialization, and it is now recognized as an official profession by all nations.

Main Command 3 Icon.png Primary Stat: ControlCPCraftsmanship
Main Command 41 Icon.png A Realm Reborn: Level 1

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Basic Synthesis (Armorer)Basic Synthesis (Armorer) Icon.png Basic Synthesis (Armorer)
(Ability)
Increases progress.
Efficiency: 120%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000005000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Basic Touch (Armorer)Basic Touch (Armorer) Icon.png Basic Touch (Armorer)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000007000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Master's Mend (Armorer)Master's Mend (Armorer) Icon.png Master's Mend (Armorer)
(Ability)
Restores item durability by 30.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.88 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Rapid Synthesis (Armorer)Rapid Synthesis (Armorer) Icon.png Rapid Synthesis (Armorer)
(Ability)
Increases progress.
Efficiency: 250%
Success Rate: 50%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Hasty Touch (Armorer)Hasty Touch (Armorer) Icon.png Hasty Touch (Armorer)
(Ability)
Increases quality and requires no CP.
Efficiency: 100%
Success Rate: 60%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001100000011 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Inner Quiet (Armorer)Inner Quiet (Armorer) Icon.png Inner Quiet (Armorer)
(Ability)
Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Tricks of the Trade (Armorer)Tricks of the Trade (Armorer) Icon.png Tricks of the Trade (Armorer)
(Ability)
Restores 20 CP. Available only when material condition is Good or Excellent.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Observe (Armorer)Observe (Armorer) Icon.png Observe (Armorer)
(Ability)
Do nothing for one step.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Waste Not (Armorer)Waste Not (Armorer) Icon.png Waste Not (Armorer)
(Ability)
Reduces loss of durability by 50% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.56 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Ingenuity (Armorer)Ingenuity (Armorer) Icon.png Ingenuity (Armorer)
(Ability)
For the next five steps, effectiveness of Touch and Synthesis actions is increased.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.22 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Standard Touch (Armorer)Standard Touch (Armorer) Icon.png Standard Touch (Armorer)
(Ability)
Increases quality.
Efficiency: 125%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002100000021 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Great Strides (Armorer)Great Strides (Armorer) Icon.png Great Strides (Armorer)
(Ability)
Increases the efficiency of the next Touch action by 100%. Effect active for three steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Innovation (Armorer)Innovation (Armorer) Icon.png Innovation (Armorer)
(Ability)
Increases efficiency of Synthesis and Touch actions by 20% for the next four steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000003700000037 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Brand of the Elements (Armorer)Brand of the Elements (Armorer) Icon.png Brand of the Elements (Armorer)
(Ability)
Increases progress.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000003700000037 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Name of the Elements (Armorer)Name of the Elements (Armorer) Icon.png Name of the Elements (Armorer)
(Ability)
For the next three steps, Brand of the Elements efficiency is increased by up to 200%. Increase determined by current progress.
Can only be used once per synthesis.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Once per synths
The cost associated with the use of the ability.30 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Final Appraisal (Armorer)Final Appraisal (Armorer) Icon.png Final Appraisal (Armorer)
(Ability)
The next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.1 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004700000047 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Waste Not II (Armorer)Waste Not II (Armorer) Icon.png Waste Not II (Armorer)
(Ability)
Reduces loss of durability by 50% for the next eight steps.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.98 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Byregot's Blessing (Armorer)Byregot's Blessing (Armorer) Icon.png Byregot's Blessing (Armorer)
(Ability)
Increases quality. Inner Quiet effect ends upon use.
Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Collectable Synthesis (Armorer)Collectable Synthesis (Armorer) Icon.png Collectable Synthesis (Armorer)
(Ability)
Use existing recipes to create collectables without increasing step count.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005300000053 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Precise Touch (Armorer)Precise Touch (Armorer) Icon.png Precise Touch (Armorer)
(Ability)
Increases quality.
Additional Effect: Increases Inner Quiet stack by one (up to 11).
Available only when material condition is Good or Excellent.
Efficiency: 150%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Muscle Memory (Armorer)Muscle Memory (Armorer) Icon.png Muscle Memory (Armorer)
(Ability)
Efficiency of your next Synthesis action is increased by 100%.
Available only on the first step.
Additional effect is active for five steps.
Efficiency: 300%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Steps
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Careful Synthesis (Armorer)Careful Synthesis (Armorer) Icon.png Careful Synthesis (Armorer)
(Ability)
Increases progress.
Efficiency: 150%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Patient Touch (Armorer)Patient Touch (Armorer) Icon.png Patient Touch (Armorer)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 50%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006500000065 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png Quest Icon.png Quest Icon.png Manipulation (Armorer)Manipulation (Armorer) Icon.png Manipulation (Armorer)
(Ability)
Restores 5 points of durability after each step for the next eight steps. Each step overwrites all other durability-restoring actions.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Once per synths
The cost associated with the use of the ability.96 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Prudent Touch (Armorer)Prudent Touch (Armorer) Icon.png Prudent Touch (Armorer)
(Ability)
Increases quality at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.25 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006700000067 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Focused Synthesis (Armorer)Focused Synthesis (Armorer) Icon.png Focused Synthesis (Armorer)
(Ability)
Increases progress.
Combo Action: Observe

Combo Bonus: Increase success rate to 100%
Efficiency: 200%
Success Rate: 50%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.5 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Focused Touch (Armorer)Focused Touch (Armorer) Icon.png Focused Touch (Armorer)
(Ability)
Increases quality.
Combo Action: Observe

Combo Bonus: Increase success rate to 100%
Efficiency: 150%
Success Rate: 50%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006900000069 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Reflect (Armorer)Reflect (Armorer) Icon.png Reflect (Armorer)
(Ability)
Increases quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Steps
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007100000071 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Preparatory Touch (Armorer)Preparatory Touch (Armorer) Icon.png Preparatory Touch (Armorer)
(Ability)
Increases quality at a greater cost to durability.
Additional Effect: Increases Inner Quiet stack by one (up to 11)
Durability Cost: 20
Efficiency: 200%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.40 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007400000074 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Reuse (Armorer)Reuse (Armorer) Icon.png Reuse (Armorer)
(Ability)
Grants Reusing. Chance to become available upon reaching maximum item quality.
Reusing Effect: A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.60 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Delicate Synthesis (Armorer)Delicate Synthesis (Armorer) Icon.png Delicate Synthesis (Armorer)
(Ability)
Increases both progress and quality.
Efficiency: 100%
Success Rate: 100%
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007800000078 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Intensive Synthesis (Armorer)Intensive Synthesis (Armorer) Icon.png Intensive Synthesis (Armorer)
(Ability)
Increases progress.

Available only when material condition is Good or Excellent.
Efficiency: 300%
Success Rate: 100%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ArmorerArmorer Icon 1.png   Trained Eye (Armorer)Trained Eye (Armorer) Icon.png Trained Eye (Armorer)
(Ability)
Increases quality by 100%.

Available only on the first step. Recipe level must be at least 10 levels below yours.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.250 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name   Description Stats
&000000000000005500000055 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Armorer (Specialist)Armorer (Specialist) Icon 1.png   Careful Observation (Armorer)Careful Observation (Armorer) Icon.png Careful Observation (Armorer)
(Specialist Action)
Do nothing for one step, preserving the status of any actions presently in effect.

A crafter's delination is used upon execution. Can only be used up to three times per synthesis. This aciton does not increase the step count.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Three times
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name   Description Stats
&000000000000005500000055 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Armorer (Specialist)Armorer (Specialist) Icon 1.png   Careful Observation (Armorer)Careful Observation (Armorer) Icon.png Careful Observation (Armorer)
(Specialist Action)
Do nothing for one step, preserving the status of any actions presently in effect.

A crafter's delination is used upon execution. Can only be used up to three times per synthesis. This aciton does not increase the step count.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Three times
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name Description
&000000000000006300000063Quality Assurance Quality Assurance Icon.png Quality Assurance Slightly increases chances of material condition becoming good.
&000000000000006300000063Rapid Synthesis Mastery Rapid Synthesis Mastery Icon.png Rapid Synthesis Mastery Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.

Additional Information
Divider3.png
Gear
Tools & Off-Hand Primary Tool Secondary Tool
Armor Armorer Head Armorer Body Armorer Hands Armorer Legs Armorer Feet
Accessories Armorer Earrings Armorer Necklace Armorer Bracelets Armorer Ring Armorer Waist
Exclusive Gear Armorer Exclusive Armorer Sets
Recipes (1860)
Recipes
Collectables


Levequests (120)
 
Class/Job Quests
Name Level
So You Want to Be an Armorer &00000000000000010000001&00000000000000000000000So You Want to Be an Armorer 
Way of the Armorer &00000000000000010000001&00000000000000010000001Way of the Armorer 
My First Doming Hammer &00000000000000010000001&00000000000000020000002My First Doming Hammer 
From Thigh to Neck &00000000000000050000005&00000000000000030000003From Thigh to Neck 
The Base Fundamentals &000000000000001000000010&00000000000000040000004The Base Fundamentals 
One's Own Worst Critic &000000000000001500000015&00000000000000050000005One's Own Worst Critic 
An Armorer's Pride &000000000000002000000020&00000000000000060000006An Armorer's Pride 
Showing Your Steel &000000000000002500000025&00000000000000070000007Showing Your Steel 
May the Best Armorer Win &000000000000003000000030&00000000000000080000008May the Best Armorer Win 
Pans of Steel &000000000000003500000035&00000000000000090000009Pans of Steel 
Best of Three &000000000000004000000040&000000000000001000000010Best of Three 
For the Good of the Guild &000000000000004500000045&000000000000001100000011For the Good of the Guild 
Rivalry and Respect &000000000000005000000050&000000000000001200000012Rivalry and Respect 
The Breaking of Blanstyr &000000000000005000000050&000000000000001300000013The Breaking of Blanstyr 
Light-headed &000000000000005300000053&000000000000001400000014Light-headed 
Fancy Lancer &000000000000005500000055&000000000000001500000015Fancy Lancer 
The Reforging of Blanstyr &000000000000005800000058&000000000000001600000016The Reforging of Blanstyr 
The Pride of Vymelli &000000000000006000000060&000000000000001700000017The Pride of Vymelli 
Original Blanstyr &000000000000006000000060&000000000000001800000018Original Blanstyr 
Eastern Apprentice &000000000000006300000063&000000000000001900000019Eastern Apprentice 
Forging with Scales &000000000000006500000065&000000000000002000000020Forging with Scales 
Head-to-head Contest &000000000000006800000068&000000000000002100000021Head-to-head Contest 
A Confluence of Style &000000000000007000000070&000000000000002200000022A Confluence of Style 
Iola, Forgemaster &000000000000007000000070&000000000006876300000068,763Iola, Forgemaster 
To Struggle Nu Mou &000000000000007500000075&000000000006876400000068,764To Struggle Nu Mou 
The Iron Bellows &000000000000008000000080&000000000006876500000068,765The Iron Bellows 


Images
Divider3.png