Rogue

(Redirected from Category:Rogue)
Rogue Icon 3.pngRogue (ROG)
Melee DPSroleicon.png  
The Armoury
These agile fighters pride themselves on their skills with knives and daggers to make quick work of enemies.

Lurking in the shadows, adhering to no laws but their own, they punish the wicked, pilfering their ill-gotten gains and delivering them to the downtrodden masses. Thought by many to be mere common criminals, some would say they play an unseen hand in maintaining order in the buccaneer's haven of Limsa Lominsa.

Unknownbattle1 Icon.png Weapon Type: DaggersKnives
Main Command 21 Icon.png Unlocks: Ninja
Main Command 3 Icon.png Primary Stat: Dexterity
Main Command 41 Icon.png A Realm Reborn: Level 1

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Adventurer Icon 3.png  BraverBraver Icon.png Braver
(Limit Break Level 1)
Executes a single target attack with a potency of 2,400.
The mathematical base strength of an ability.2400
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.0s
The range of an ability, measured between player and target, in yalms.8y
Single Target: Ability which targets a single target.0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Adventurer Icon 3.png  BladedanceBladedance Icon.png Bladedance
(Limit Break Level 2)
Executes a single target attack with a potency of 5,250.
The mathematical base strength of an ability.5250
The amount of time it takes from pressing an ability, to when the ability activates.3s
The amount of time it takes from using an ability, to being able to use it again.0s
The range of an ability, measured between player and target, in yalms.8y
Single Target: Ability which targets a single target.0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Spinning EdgeSpinning Edge Icon.png Spinning Edge
(Weaponskill)
Delivers an attack with a potency of 200.
The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Shade ShiftShade Shift Icon.png Shade Shift
(Ability)
Create shadows that nullify damage up to 20% of maximum HP.

Duration: 20s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Gust SlashGust Slash Icon.png Gust Slash
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Spinning Edge

Combo Potency: 250

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  HideHide Icon.png Hide
(Ability)
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse of Hide.

Additional Effect: Resets ninjutsu recast timers if out of combat

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png Quest Icon.png MugMug Icon.png Mug
(Ability)
Delivers an attack with a potency of 150.
Additional Effect: Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow

Additional Effect: Increases Ninki Gauge by 40

The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.110s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png Quest Icon.png Throwing DaggerThrowing Dagger Icon.png Throwing Dagger
(Weaponskill)
Delivers a ranged attack with a potency of 120.
The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Trick AttackTrick Attack Icon.png Trick Attack
(Ability)
Delivers an attack with a potency of 340.
500 when executed from a target's rear.
Rear Bonus: Increases target's damage taken by 10%
Duration: 10s

Can only be executed while under the effect of Hide.

The mathematical base strength of an ability.340
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Aeolian EdgeAeolian Edge Icon.png Aeolian Edge
(Weaponskill)
Delivers an attack with a potency of 100.
160 when executed from a target's rear.
Combo Action: Gust Slash
Combo Potency: 360

Rear Combo Potency: 420

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png Quest Icon.png Shadow FangShadow Fang Icon.png Shadow Fang
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Spinning Edge
Combo Potency: 200
Combo Bonus: Damage over time
Potency: 50

Duration: 24s

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Death BlossomDeath Blossom Icon.png Death Blossom
(Weaponskill)
Delivers an attack with a potency of 120 to all nearby enemies.
The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y

Level Name   Description Acquisition
&0000000000000008000000Melee DPSroleicon.png Second WindSecond Wind Icon.png Second Wind
(Ability)
Instantly restores own HP.
Cure Potency: 500
The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001000000010 Melee DPSroleicon.png Leg SweepLeg Sweep Icon.png Leg Sweep
(Weaponskill)
Stuns target.
Duration: 3s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001200000012 Melee DPSroleicon.png BloodbathBloodbath Icon.png Bloodbath
(Ability)
Converts a portion of physical damage dealt into HP.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000002200000022 Melee DPSroleicon.png FeintFeint Icon.png Feint
(Ability)
Lowers target's strength and dexterity by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.10y
Single Target: Ability which targets a single target.0y
&000000000000003200000032 Melee DPSroleicon.png Arm's LengthArm's Length Icon.png Arm's Length
(Ability)
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 Melee DPSroleicon.png True NorthTrue North Icon.png True North
(Ability)
Nullifies all action direction requirements.
Duration: 10s

Maximum Charges: 2

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y

Level Name Description
&000000000000001400000014All Fours All Fours Icon.png All Fours Reduces damage taken when falling.
&000000000000002000000020Fleet of Foot Fleet of Foot Icon.png Fleet of Foot Increases movement speed.

Name   Description Stats
Backstep (PvP)Backstep (PvP) Icon.png Backstep (PvP)
(Ability)
Jump 10 yalms back from current position. Cannot be executed while bound.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Blood for Blood (PvP)Blood for Blood (PvP) Icon.png Blood for Blood (PvP)
(Ability)
Increases damage dealt and damage suffered by 10%.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Bloodbath (PvP)Bloodbath (PvP) Icon.png Bloodbath (PvP)
(Ability)
Converts 50% of damage dealt into HP.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Bolt (PvP)Bolt (PvP) Icon.png Bolt (PvP)
(Ability)
Movement speed is increased.

Duration: 6s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Fetter Ward (PvP)Fetter Ward (PvP) Icon.png Fetter Ward (PvP)
(Ability)
Grants immunity to stun, sleep, bind, heavy, silence, knockback, and draw-in effects.

Duration: 6s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y

Additional Information
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Gear
Main Hand Rogue Weapons
Armor Rogue Head Rogue Body Rogue Hands Rogue Legs Rogue Feet
Accessories Rogue Earrings Rogue Necklace Rogue Bracelets Rogue Ring Rogue Waist
Exclusive & Sets Rogue Exclusive Rogue Sets
 
Class/Job Quests
Name Level
My First Daggers &00000000000000010000001&00000000000000010000001My First Daggers 
Stabbers in Yer Fambles &00000000000000010000001&00000000000000020000002Stabbers in Yer Fambles 
A Dainty Dilemma &00000000000000050000005&00000000000000030000003A Dainty Dilemma 
Stray into the Shadows &000000000000001000000010&00000000000000040000004Stray into the Shadows 
Stifled Screams &000000000000001500000015&00000000000000050000005Stifled Screams 
Slave to the Code &000000000000001500000015&00000000000000060000006Slave to the Code 
Grinners in the Mist &000000000000002000000020&00000000000000070000007Grinners in the Mist 
Sweet Sorrows &000000000000002500000025&00000000000000080000008Sweet Sorrows 
Market for Death &000000000000003000000030&00000000000000090000009Market for Death 
Cloying Victory &000000000000003000000030&000000000000001000000010Cloying Victory 
Hunting Log


Images
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