Archer
(Redirected from ARC)
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The Armoury | |||
With a bow in hand and a quiver on his back, the archer strikes at the enemy from afar. In Eorzea, two schools of archery have risen to prominence: that of the longbow sentries of the Elezen military, and that of the shortbow hunters among the Miqo'te.
Archers constantly assess the battlefield in order to determine the most advantageous ground from which to loose their arrows, as well as the nature of the shaft, point, and fletching best suited to their foe. It is said that master archers are capable of showering their targets with a veritable deluge of death well before a counterattack can ever be mounted. | ||||
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Level | Name | Description | Stats | |
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1 ![]() |
Heavy Shot(Weaponskill) | Delivers an attack with a potency of 160. |
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2 ![]() |
Straight Shot(Weaponskill) | Delivers an attack with a potency of 200. |
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4 ![]() |
Raging Strikes(Ability) | Increases damage dealt by 15%. |
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6 ![]() |
Venomous Bite(Weaponskill) | Delivers an attack with a potency of 100. |
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12 ![]() |
Bloodletter(Ability) | Delivers an attack with a potency of 130. |
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15 ![]() |
Repelling Shot(Ability) | Jump 10 yalms away from current target. |
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18 ![]() |
Quick Nock(Weaponskill) | Delivers an attack with a potency of 110 to all enemies in a cone before you. |
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25 ![]() |
Wide Volley(Weaponskill) | Delivers an attack with a potency of 140 to target and all enemies nearby it. |
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30 ![]() |
Windbite(Weaponskill) | Deals wind damage with a potency of 60. |
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38 ![]() |
Barrage(Ability) | Grants Barrage, allowing the use of Refulgent Arrow and Shadowbite. Upon execution, Refulgent Arrow will strike the selected target three times, while Shadowbite's potency will be increased to 270. |
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Level | Name | Description | Acquisition | |
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6 ![]() |
Leg Graze(Ability) | Afflicts target with Heavy +40%.
Duration: 10s |
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8 ![]() |
Second Wind(Ability) | Instantly restores own HP.
Cure Potency: 800 |
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10 ![]() |
Foot Graze(Ability) | Binds target.
Duration: 10s Cancels auto-attack upon execution. Target unbound if damage taken. |
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20 ![]() |
Peloton(Ability) | Increases movement speed of self and nearby party members.
Duration: 30s Effect ends when enmity is generated. Has no effect in battle. |
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24 ![]() |
Head Graze(Ability) | Interrupts the use of a target's action. | ![]() ![]() ![]() |
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32 ![]() |
Arm's Length(Ability) | Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
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Level | Name | Description |
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2 | ![]() |
Adds to Heavy Shot a 20% chance to grant Hawk's Eye.
Duration: 30s |
20 | ![]() |
Increases base action damage and autoturret damage by 10%. |
25 | ![]() |
Adds to Quick Nock a 35% chance to grant Hawk's Eye.
Duration: 30s |
40 | ![]() |
Increases base action damage and autoturret damage by 20%. |
Level | Name | Description |
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94 | ![]() |
Increases the healing potency of Second Wind to 800. |
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Hunting Log | ||||||||||||||||||||||||||||||||
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