Conjurer

(Redirected from CNJ)
Conjurer Icon 3.pngConjurer (CNJ)
Healerroleicon.png  Disciple of Magic > Healer
The Armoury
Conjury calls upon the elements of earth, wind, and water and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell.

Versed also in magicks that restore and strengthen, conjurers are regarded as accomplished healers.

Featurequest1 Icon.png Unlock: My First Cane
Unknownbattle1 Icon.png Weapon Type: WandsRadicals
Main Command 21 Icon.png Unlocks: White Mage
Main Command 3 Icon.png Primary Stat: MindPiety
Main Command 41 Icon.png A Realm Reborn: Level 1

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  StoneStone Icon.png Stone
(Spell)
Deals earth damage with a potency of 140.
The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  CureCure Icon.png Cure
(Spell)
Restores target's HP.
Cure Potency: 450
The mathematical base strength of an ability.450
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  AeroAero Icon.png Aero
(Spell)
Deals wind damage with a potency of 50.
Additional Effect: Wind damage over time
Potency: 30
Duration: 18s
The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  MedicaMedica Icon.png Medica
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 300
The mathematical base strength of an ability.300
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000001200000012 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  RaiseRaise Icon.png Raise
(Spell)
Resurrects target to a weakened state.
The amount of time it takes from pressing an ability, to when the ability activates.8s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.2400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  Fluid AuraFluid Aura Icon.png Fluid Aura
(Ability)
Binds target.
Duration: 6s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  Stone IIStone II Icon.png Stone II
(Spell)
Deals earth damage with a potency of 200.
The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  Cure IICure II Icon.png Cure II
(Spell)
Restores target's HP.
Cure Potency: 700
The mathematical base strength of an ability.700
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000004600000046 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  Aero IIAero II Icon.png Aero II
(Spell)
Deals wind damage with a potency of 60.
Additional Effect: Wind damage over time
Potency: 60
Duration: 18s
The mathematical base strength of an ability.60
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  Medica IIMedica II Icon.png Medica II
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Additional Effect: Regen
Cure Potency: 100
Duration: 15s
The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.1300 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y

Level Name   Description Acquisition
&0000000000000008000000Healerroleicon.png ReposeRepose Icon.png Repose
(Spell)
Afflicts target with Sleep.
Duration: 30s
Cancels auto-attack upon execution.
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.600 MP
The range of an ability, measured between player and target, in yalms.30y
Self: Ability targets the user alone.0y
&000000000000001000000010 Healerroleicon.png EsunaEsuna Icon.png Esuna
(Spell)
Removes a single detrimental effect from target.
The amount of time it takes from pressing an ability, to when the ability activates.1s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 Healerroleicon.png SwiftcastSwiftcast Icon.png Swiftcast
(Ability)
Next spell is cast immediately.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.0y
&000000000000002400000024 Healerroleicon.png Lucid DreamingLucid Dreaming Icon.png Lucid Dreaming
(Ability)
Gradually restores own MP.
Potency: 50
Duration: 21s
The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.0y
&000000000000004400000044 Healerroleicon.png SurecastSurecast Icon.png Surecast
(Ability)
Spells can be cast without interruption.

Additional Effect: Nullifies most knockback and draw-in effects

Duration: 6s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.0y
&000000000000004800000048 Healerroleicon.png RescueRescue Icon.png Rescue
(Ability)
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y

Level Name Description
&000000000000001800000018Stone Mastery Stone Mastery Icon.png Stone Mastery Upgrades Stone to Stone II.
&000000000000002000000020Maim and Mend Maim and Mend Icon.png Maim and Mend Increases base action damage and HP restoration by 10%. Also increases base damage and HP restoration of your pet by 10%.
&000000000000003200000032Freecure Freecure Icon.png Freecure Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0.
Duration: 15s

&000000000000004000000040Maim and Mend II Maim and Mend II Icon.png Maim and Mend II Increases base action damage and HP restoration by 30%. Also increases base damage and HP restoration of your pet by 30%.
&000000000000004600000046Aero Mastery Aero Mastery Icon.png Aero Mastery Upgrades Aero to Aero II.

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Healer Icon 3.png  Healing WindHealing Wind Icon.png Healing Wind
(Limit Break Level 1)
Restores 25% of HP of all nearby party members.
The amount of time it takes from pressing an ability, to when the ability activates.2s
Point blank AoE (epicenter: player; angle: 360°)30y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Healer Icon 3.png  Breath of the EarthBreath of the Earth Icon.png Breath of the Earth
(Limit Break Level 2)
Restores 60% of HP of all nearby party members.
The amount of time it takes from pressing an ability, to when the ability activates.2s
Point blank AoE (epicenter: player; angle: 360°)30y

Additional Information
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Gear
Main Hand  & Off Hand Conjurer Weapons  Conjurer Shield
Armor Conjurer Head Conjurer Body Conjurer Hands Conjurer Legs Conjurer Feet
Accessories Conjurer Earrings Conjurer Necklace Conjurer Bracelets Conjurer Ring Conjurer Waist
Exclusive & Sets Conjurer Exclusive Conjurer Sets
 
Class/Job Quests
Name Level
Way of the Conjurer &00000000000000010000001&000000000006566900000065,669Way of the Conjurer Spacer2.png Lvl.1
My First Cane &00000000000000010000001&000000000006574700000065,747My First Cane Conjurer Icon 3.png Lvl.1
Trial by Earth &00000000000000050000005&000000000006558400000065,584Trial by Earth Conjurer Icon 3.png Lvl.5
Trial by Wind &000000000000001000000010&000000000006568300000065,683Trial by Wind Conjurer Icon 3.png Lvl.10
Trial by Water &000000000000001500000015&000000000006562800000065,628Trial by Water Conjurer Icon 3.png Lvl.15
Sylphie's Trials &000000000000002000000020&000000000006562900000065,629Sylphie's Trials Conjurer Icon 3.png Lvl.20
Like Mother, Like Daughter &000000000000002500000025&000000000006597600000065,976Like Mother, Like Daughter Conjurer Icon 3.png Lvl.25
Unicorn Power &000000000000003000000030&000000000006573000000065,730Unicorn Power Conjurer Icon 3.png Lvl.30
In Nature's Embrace &000000000000003000000030&000000000006597700000065,977In Nature's Embrace Conjurer Icon 3.png Lvl.30
Seer Folly &000000000000003000000030&000000000006661500000066,615Seer Folly Conjurer Icon 3.png Lvl.30
Hunting Log


Images
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