Gunbreaker

(Redirected from GNB)
Gunbreaker Icon 3.pngGunbreaker (GNB)
Tankroleicon.png  Disciple of War > Tank
The Armoury
The Hrothgar of northern Ilsabard have passed the art of the gunblade from one generation to the next. The weapon itself combines a sword with a firing mechanism, emitting a range of magical effects by utilizing aetherically imbued cartridges. Originally employed by Queen Gunnhildr's personal guard, they were once known as "Gunnhildr's Blades" and differ greatly from the similarly named weapons used in the Garlean Empire.
Featurequest1 Icon.png Unlock: The Makings of a Gun... (Lv. 60)
Unknownbattle1 Icon.png Weapon Type: Gunblade
Main Command 41 Icon.png Required: Shadowbringers
MainIcon5.png Starting Level: 60

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Keen EdgeKeen Edge Icon.png Keen Edge
(Weaponskill)

Delivers an attack with a potency of 300.

The mathematical base strength of an ability.300
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  No MercyNo Mercy Icon.png No Mercy
(Ability)

Increases damage dealt by 20%.
Duration: 20s
Additional Effect: Grants Ready to Break
Duration: 30s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Brutal ShellBrutal Shell Icon.png Brutal Shell
(Weaponskill)

Delivers an attack with a potency of 240.
Combo Action: Keen Edge
Combo Potency: 380
Combo Bonus: Restores own HP
Cure Potency: 200
Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
Duration: 30s

The mathematical base strength of an ability.240
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  CamouflageCamouflage Icon.png Camouflage
(Ability)

Increases parry rate by 50% while reducing damage taken by 10%.
Duration: 20s


The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Release Royal GuardRelease Royal Guard Icon.png Release Royal Guard
(Ability)

Cancels the effect of Royal Guard.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Royal GuardRoyal Guard Icon.png Royal Guard
(Ability)

Significantly increases enmity generation.
Effect ends upon reuse.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2s
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Demon SliceDemon Slice Icon.png Demon Slice
(Weaponskill)

Delivers an attack with a potency of 100 to all nearby enemies.

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Lightning ShotLightning Shot Icon.png Lightning Shot
(Weaponskill)

Delivers a ranged attack with a potency of 150.
Additional Effect: Increased enmity

The mathematical base strength of an ability.150
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Danger ZoneDanger Zone Icon.png Danger Zone
(Ability)

Delivers an attack with a potency of 250.

The mathematical base strength of an ability.350
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Solid BarrelSolid Barrel Icon.png Solid Barrel
(Weaponskill)

Delivers an attack with a potency of 240.
Combo Action: Brutal Shell
Combo Potency: 460
Combo Bonus: Adds a Cartridge to your Powder Gauge

The mathematical base strength of an ability.240
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  NebulaNebula Icon.png Nebula
(Ability)

Reduces damage taken by 30%.
Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Burst StrikeBurst Strike Icon.png Burst Strike
(Weaponskill)

Delivers an attack with a potency of 460.
Additional Effect: Grants Ready to Blast
Duration: 10s
Effect of Ready to Blast ends upon execution of any weaponskill.
Cartridge Cost: 1

The mathematical base strength of an ability.460
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.1 Cartridge
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Demon SlaughterDemon Slaughter Icon.png Demon Slaughter
(Weaponskill)

Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Demon Slice
Combo Potency: 160
Combo Bonus: Adds a Cartridge to your Powder Gauge

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Aurora (Ability)Aurora (Ability) Icon.png Aurora (Ability)
(Ability)

Grants Regen to target.
Cure Potency: 200
Duration: 18s
Maximum Charges: 2

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.60s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  SuperbolideSuperbolide Icon.png Superbolide
(Ability)

Reduces HP to 1 and renders you impervious to most attacks.
Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.360s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Sonic BreakSonic Break Icon.png Sonic Break
(Weaponskill)

Delivers an attack with a potency of 300.
Additional Effect: Damage over time
Potency: 60
Duration: 30s
Can only be executed when Ready to Break.

The mathematical base strength of an ability.300
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000005600000056 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  TrajectoryTrajectory Icon.png Trajectory
(Ability)

Rush to a targeted enemy's location.
Maximum Charges: 2
Cannot be executed while bound.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.30s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.0y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Savage ClawSavage Claw Icon.png Savage Claw
(Weaponskill)

Delivers an attack with a potency of 560.
Combo Action: Gnashing Fang
Combo Bonus: Grants Ready to Tear
Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.

※This action cannot be assigned to a hotbar.
※Gnashing Fang changes to Savage Claw when requirements for execution are met.

The mathematical base strength of an ability.560
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Gnashing FangGnashing Fang Icon.png Gnashing Fang
(Weaponskill)

Delivers an attack with a potency of 500.
Additional Effect: Grants Ready to Rip
Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.

The mathematical base strength of an ability.500
The amount of time it takes from using an ability, to being able to use it again.35s
The cost associated with the use of the ability.1 Cartridge
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Wicked TalonWicked Talon Icon.png Wicked Talon
(Weaponskill)

Delivers an attack with a potency of 620.
Combo Action: Savage Claw
Combo Bonus: Grants Ready to Gouge
Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.

※This action cannot be assigned to a hotbar.
※Savage Claw changes to Wicked Talon when requirements for execution are met.

The mathematical base strength of an ability.620
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Bow ShockBow Shock Icon.png Bow Shock
(Ability)

Delivers an attack with a potency of 150 to all nearby enemies.
Additional Effect: Damage over time
Potency: 60
Duration: 15s

The mathematical base strength of an ability.150
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Heart of LightHeart of Light Icon.png Heart of Light
(Ability)

Reduces magic damage taken by self and nearby party members by 10%.
Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)30y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Heart of StoneHeart of Stone Icon.png Heart of Stone
(Ability)

Reduces damage taken by a party member or self by 15%.
Duration: 7s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
Duration: 30s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Jugular RipJugular Rip Icon.png Jugular Rip
(Ability)

Delivers an attack with a potency of 240.
Can only be executed when Ready to Rip.

※This action cannot be assigned to a hotbar.
※Continuation changes to Jugular Rip when requirements for execution are met.

The mathematical base strength of an ability.240
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Eye GougeEye Gouge Icon.png Eye Gouge
(Ability)

Delivers an attack with a potency of 320.
Can only be executed when Ready to Gouge.

※This action cannot be assigned to a hotbar.
※Continuation changes to Eye Gouge when requirements for execution are met.

The mathematical base strength of an ability.320
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Abdomen TearAbdomen Tear Icon.png Abdomen Tear
(Ability)

Delivers an attack with a potency of 280.
Can only be executed when Ready to Tear.

※This action cannot be assigned to a hotbar.
※Continuation changes to Abdomen Tear when requirements for execution are met.

The mathematical base strength of an ability.280
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png Rewarded from Quest ContinuationContinuation Icon.png Continuation
(Ability)

Allows the firing of successive rounds with your gunblade.
Gnashing Fang may be followed by Jugular Rip.
Savage Claw may be followed by Abdomen Tear.
Wicked Talon may be followed by Eye Gouge.
Burst Strike may be followed by Hypervelocity.
Fated Circle may be followed by Fated Brand.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Fated CircleFated Circle Icon.png Fated Circle
(Weaponskill)

Delivers an attack with a potency of 300 to all nearby enemies.
Additional Effect: Grants Ready to Raze
Duration: 10s
Effect of Ready to Raze ends upon execution of any weaponskill.
Cartridge Cost: 1

The mathematical base strength of an ability.300
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.1 Cartridge
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  BloodfestBloodfest Icon.png Bloodfest
(Ability)

Draws aetheric energy from target, adding 3 Cartridges to your Powder Gauge.
Additional Effect: Grants Ready to Reign
Duration: 30s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.0y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Blasting ZoneBlasting Zone Icon.png Blasting Zone
(Ability)

Delivers an attack with a potency of 800.

The mathematical base strength of an ability.800
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000008200000082 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Heart of CorundumHeart of Corundum Icon.png Heart of Corundum
(Ability)

Reduces damage taken by a party member or self by 15%.
Duration: 8s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
Duration: 30s
Additional Effect: Grants Clarity of Corundum to target
Clarity of Corundum Effect: Reduces damage taken by 15%
Duration: 4s
Additional Effect: Grants Catharsis of Corundum to target
Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
Cure Potency: 900
Duration: 20s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000008600000086 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  HypervelocityHypervelocity Icon.png Hypervelocity
(Ability)

Delivers an attack with a potency of 220.
Can only be executed when Ready to Blast.

※This action cannot be assigned to a hotbar.
※Continuation changes to Hypervelocity when requirements for execution are met.

The mathematical base strength of an ability.220
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
&000000000000009000000090 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Double DownDouble Down Icon.png Double Down
(Weaponskill)

Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
Cartridge Cost: 2
This weaponskill does not share a recast timer with any other actions.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The cost associated with the use of the ability.Cartridge: 2
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000009200000092 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Great NebulaGreat Nebula Icon.png Great Nebula
(Ability)

Reduces damage taken by 40%.
Additional Effect: Increases maximum HP by 20% and restores the amount increased.
Duration: 15s

The mathematical base strength of an ability.Self
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000009600000096 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Fated BrandFated Brand Icon.png Fated Brand
(Ability)

Delivers an attack with a potency of 120 to all nearby enemies.
Can only be executed when Ready to Raze.

※This action cannot be assigned to a hotbar.
※Continuation changes to Fated Brand when requirements for execution are met.

The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&0000000000000100000000100 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Lion Heart (Action)Lion Heart (Action) Icon.png Lion Heart (Action)
(Weaponskill)

Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood

※This action cannot be assigned to a hotbar.
※Noble Blood changes to Lion Heart when requirements for execution are met.

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&0000000000000100000000100 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Noble BloodNoble Blood Icon.png Noble Blood
(Weaponskill)

Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts

※This action cannot be assigned to a hotbar.
※Reign of Beasts changes to Noble Blood when requirements for execution are met.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&0000000000000100000000100 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GunbreakerGunbreaker Icon 3.png  Reign of BeastsReign of Beasts Icon.png Reign of Beasts
(Weaponskill)

Delivers an attack to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.
Can only be executed when Ready to Reign.

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y

Level Name   Description Acquisition
&0000000000000008000000Tankroleicon.png RampartRampart Icon.png Rampart
(Ability)
Reduces damage taken by 20%.

Additional Effect: Increases HP recovery via healing actions on self by 15% Duration: 20s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.0y
&000000000000001200000012 Tankroleicon.png Low BlowLow Blow Icon.png Low Blow
(Ability)
Stuns target.

Duration: 5s

The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 Tankroleicon.png ProvokeProvoke Icon.png Provoke
(Ability)
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 Tankroleicon.png InterjectInterject Icon.png Interject
(Ability)
Interrupts the use of a target's action.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000002200000022 Tankroleicon.png ReprisalReprisal Icon.png Reprisal
(Ability)
Reduces damage dealt by nearby enemies by 10%.

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000003200000032 Tankroleicon.png Arm's LengthArm's Length Icon.png Arm's Length
(Ability)
Creates a barrier nullifying most knockback and draw-in effects.

Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000004800000048 Tankroleicon.png ShirkShirk Icon.png Shirk
(Ability)
Diverts 25% of enmity to target party member.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.25y
Self: Ability targets the user alone.0y

Level Name Description
&00000000000000010000001Tank Mastery Tank Mastery Icon.png Tank Mastery Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
&000000000000003000000030Cartridge Charge Cartridge Charge Icon.png Cartridge Charge Stores a Cartridge in your Powder Gauge after successfully completing a combo with Solid Barrel.
Maximum Cartridges: 2
&000000000000005200000052Enhanced Brutal Shell Enhanced Brutal Shell Icon.png Enhanced Brutal Shell Grants the effect of Brutal Shell after successfully completing a combo with Brutal Shell.
&000000000000005400000054Enhanced No Mercy Enhanced No Mercy Icon.png Enhanced No Mercy Become Ready to Break after executing No Mercy.

Duration: 30s

&000000000000008000000080Danger Zone Mastery Danger Zone Mastery Icon.png Danger Zone Mastery Upgrades Danger Zone to Blasting Zone.
&000000000000008200000082Heart of Stone Mastery Heart of Stone Mastery Icon.png Heart of Stone Mastery Upgrades Heart of Stone to Heart of Corundum.
&000000000000008400000084Enhanced Aurora Enhanced Aurora Icon.png Enhanced Aurora Allows the accumulation of charges for consecutive uses of Aurora.
Maximum Charges: 2
&000000000000008400000084Melee Mastery (Gunbreaker) Melee Mastery (Gunbreaker) Icon.png Melee Mastery (Gunbreaker) Increases the potency of Keen Edge to 170, Brutal Shell to 120, and Solid Barrel to 120.Increases the potency to 170.
Increases the potency to 120.
Increases the potency to 120.
&000000000000008600000086Enhanced Continuation Enhanced Continuation Icon.png Enhanced Continuation Become Ready to Blast after executing Burst Strike.
Duration: 10s
&000000000000008800000088Cartridge Charge II Cartridge Charge II Icon.png Cartridge Charge II Increases Powder Gauge capacity to 3 Cartridges.

Executing Bloodfest stores 3 Cartridges.Executing Bloodfest stores 3 Cartridges.

&000000000000009200000092Nebula Mastery Nebula Mastery Icon.png Nebula Mastery Upgrades Nebula to Great Nebula.
&000000000000009400000094Melee Mastery II (Gunbreaker) Melee Mastery II (Gunbreaker) Icon.png Melee Mastery II (Gunbreaker) Increases the potency of Keen Edge to 300, Brutal Shell to 240, Solid Barrel to 240, Burst Strike to 460, Gnashing Fang to 500, Savage Claw to 560, Wicked Talon to 620, Jugular Rip to 240, Abdomen Tear to 280, Eye Gouge to 320, Blasting Zone to 800, and Hypervelocity to 220.Increases the potency to 300.
Increases the potency to 240.
Increases the potency to 240.
Increases the potency to 460.
Increases the potency to 500.
Increases the potency to 560.
Increases the potency to 620.
Increases the potency to 240.
Increases the potency to 280.
Increases the potency to 320.
Increases the potency to 800.
Increases the potency to 220.
&000000000000009600000096Enhanced Continuation II Enhanced Continuation II Icon.png Enhanced Continuation II Become Ready to Raze after executing Fated Circle.

Duration: 10s Continuation changes to Fated Brand when Ready to Raze.

&0000000000000100000000100Enhanced Bloodfest Enhanced Bloodfest Icon.png Enhanced Bloodfest Grants the effect of Ready to Reign after executing Bloodfest.

Duration: 30s

Level Name Description
&000000000000009400000094Enhanced Rampart Enhanced Rampart Icon.png Enhanced Rampart Adds an additional effect to Rampart that increases HP recovery via healing actions on self by 15%.
&000000000000009800000098Enhanced Reprisal Enhanced Reprisal Icon.png Enhanced Reprisal Extends the duration of Reprisal to 15 seconds.

Combo Flowchart
Demon Slice Combo.png

 

Combo Flowchart
Gnashing Fang Combo.png

 

Combo Flowchart
Keen Edge Combo.png

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Tank Icon 3.png  Shield WallShield Wall Icon.png Shield Wall
(Limit Break Level 1)

Reduces damage taken by all party members by 20%.

The amount of time it takes from pressing an ability, to when the ability activates.0s
Point blank AoE (epicenter: player; angle: 360°)50y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Tank Icon 3.png  StrongholdStronghold Icon.png Stronghold
(Limit Break Level 2)

Reduces damage taken by all party members by 40%.

The amount of time it takes from pressing an ability, to when the ability activates.0s
Point blank AoE (epicenter: player; angle: 360°)50y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3TankGunbreaker Icon 3.png  Gunmetal SoulGunmetal Soul Icon.png Gunmetal Soul
(Limit Break Level 3)

Reduces damage taken by all party members by 80%.

The amount of time it takes from pressing an ability, to when the ability activates.0s
Point blank AoE (epicenter: player; angle: 360°)50y

Upon learning the action Royal Guard, a symbol will appear on the screen indicating when it is in effect. Royal Guard increases enmity gained from using other actions.
Powder Gauge.png
Cartridge Charge60.png
Upon learning the trait Cartridge Charge, the symbol which indicates the use of Royal Guard will change to also display the Powder Gauge.

The Powder Gauge displays the number of cartridges in your gunblade, which are acquired by using combo actions such as Solid Barrel and Demon Slaughter (acquired at level 40). Cartridges can then be used to execute several actions such as Burst Strike (acquired at level 30) and Gnashing Fang (acquired at level 60).

Name   Description Stats
Abdomen Tear (PvP)Abdomen Tear (PvP) Icon.png Abdomen Tear (PvP)
(Ability)
Delivers an attack with a potency of 2,000.

Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 5,000 potency Duration: 7s Junction DPS Bonus: Increases potency to 4,000 Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms Cure Potency: 3,000 Can only be executed when Ready to Tear.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Aurora (PvP)Aurora (PvP) Icon.png Aurora (PvP)
(Ability)
Restores own or target party member's HP.

Cure Potency: 12,000 Additional Effect: Regen Cure Potency: 3,000 Duration: 12s Can only be executed while under the effect of Junction Healer. Shares a recast timer with Nebula and Blasting Zone.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.8000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.30y
{{{Target}}}0y
Blasting Zone (PvP)Blasting Zone (PvP) Icon.png Blasting Zone (PvP)
(Ability)
Delivers an attack with a potency of 10,000.

Can only be executed while under the effect of Junction DPS. Shares a recast timer with Nebula and Aurora.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.10000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Brutal Shell (PvP)Brutal Shell (PvP) Icon.png Brutal Shell (PvP)
(Weaponskill)
Delivers an attack with a potency of 4,000.

Combo Action: Keen Edge

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.4000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Burst Strike (PvP)Burst Strike (PvP) Icon.png Burst Strike (PvP)
(Weaponskill)
Delivers an attack with a potency of 7,000.

Additional Effect: Grants Ready to Blast Duration: 10s Can only be executed while under the effect of Powder Barrel.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.7000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Continuation (PvP)Continuation (PvP) Icon.png Continuation (PvP)
(Ability)
Allows the firing of successive rounds with your gunblade.

Gnashing Fang may be followed by Jugular Rip. Savage Claw may be followed by Abdomen Tear. Wicked Talon may be followed by Eye Gouge. Burst Strike may be followed by Hypervelocity.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Double Down (PvP)Double Down (PvP) Icon.png Double Down (PvP)
(Weaponskill)
Delivers an attack with a potency of 12,000 to all nearby enemies.

This weaponskill does not share a recast timer with any other actions.

The mathematical base strength of an ability.12000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
Draw and Junction (PvP)Draw and Junction (PvP) Icon.png Draw and Junction (PvP)
(Ability)
Grants self a beneficial effect based on the selected party member or enemy.

If target is a DPS, grants Junction DPS. If target is a tank, grants Junction Tank. If target is a healer, grants Junction Healer. Additional Effect: Grants Powder Barrel when targeting an enemy Duration: 10s

※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.25y
{{{Target}}}0y
Eye Gouge (PvP)Eye Gouge (PvP) Icon.png Eye Gouge (PvP)
(Ability)
Delivers an attack with a potency of 3,000.

Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency Duration: 7s Junction DPS Bonus: Increases potency to 5,000 Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms Cure Potency: 4,000 Can only be executed when Ready to Gouge.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.3000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Gnashing Fang (PvP)Gnashing Fang (PvP) Icon.png Gnashing Fang (PvP)
(Weaponskill)
Delivers an attack with a potency of 5,000.

Additional Effect: Grants Ready to Rip Duration: 5s This weaponskill does not share a recast timer with any other actions.

The mathematical base strength of an ability.5000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.15s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Hypervelocity (PvP)Hypervelocity (PvP) Icon.png Hypervelocity (PvP)
(Ability)
Delivers an attack with a potency of 3,000.

Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency Duration: 7s Junction DPS Bonus: Increases potency to 5,000 Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms Cure Potency: 4,000 Can only be executed when Ready to Blast.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.3000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Jugular Rip (PvP)Jugular Rip (PvP) Icon.png Jugular Rip (PvP)
(Ability)
Delivers an attack with a potency of 1,000.

Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency Duration: 7s Junction DPS Bonus: Increases potency to 3,000 Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms Cure Potency: 2,000 Can only be executed when Ready to Rip.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Junctioned Cast (PvP)Junctioned Cast (PvP) Icon.png Junctioned Cast (PvP)
(Ability)
Executes an action depending on your current Junction.

Junction DPS: Blasting Zone Junction Tank: Nebula Junction Healer: Aurora

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Keen Edge (PvP)Keen Edge (PvP) Icon.png Keen Edge (PvP)
(Weaponskill)
Delivers an attack with a potency of 3,000.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.3000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Nebula (PvP)Nebula (PvP) Icon.png Nebula (PvP)
(Ability)
Reduces damage taken by 20% and delivers an attack with a potency of 4,000 every time you suffer damage.

Duration: 10s Can only be executed while under the effect of Junction Tank. Shares a recast timer with Blasting Zone and Aurora.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.4000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Relentless Rush (PvP)Relentless Rush (PvP) Icon.png Relentless Rush (PvP)
(Limit Break)
Unleashes a flurry of blade strikes on nearby enemies, dealing damage over time with a potency of 4,000 and reducing damage taken by 25% until effect expires.

Duration: 4s Activates Terminal Trigger when effect duration expires. Additional Effect: Afflicts target with Relentless Shrapnel, reducing damage dealt by 4% while increasing damage taken by 4% per stack Duration: 5s Maximum Stacks: 5 Can be executed while moving. Can only be executed when the limit gauge is full. Gauge Charge Time: 60s

※Action changes to Terminal Trigger upon execution.

The mathematical base strength of an ability.4000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
Rough Divide (PvP)Rough Divide (PvP) Icon.png Rough Divide (PvP)
(Ability)
Rushes target and delivers an attack with a potency of 2,000.

Additional Effect: Grants No Mercy No Mercy Effect: Increases damage dealt and healing potency by 20%, while also increasing movement speed by 25% Duration: 7s Maximum Charges: 2 Cannot be executed while bound.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.20y
{{{Target}}}0y
Savage Claw (PvP)Savage Claw (PvP) Icon.png Savage Claw (PvP)
(Weaponskill)
Delivers an attack with a potency of 6,000.

Combo Action: Gnashing Fang Additional Effect: Grants Ready to Tear Duration: 5s

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Solid Barrel (PvP)Solid Barrel (PvP) Icon.png Solid Barrel (PvP)
(Weaponskill)
Delivers an attack with a potency of 5,000.

Combo Action: Brutal Shell Additional Effect: Grants Powder Barrel Duration: 10s

※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel. ※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.5000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Terminal Trigger (PvP)Terminal Trigger (PvP) Icon.png Terminal Trigger (PvP)
(Limit Break)
Delivers an attack with a potency of 12,000 to all nearby enemies.

Additional Effect: Stun Duration: 3s Can only be executed while under the effect of Relentless Rush. Relentless Rush effect expires upon execution.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.12000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
Wicked Talon (PvP)Wicked Talon (PvP) Icon.png Wicked Talon (PvP)
(Weaponskill)
Delivers an attack with a potency of 7,000.

Combo Action: Savage Claw Additional Effect: Grants Ready to Gouge Duration: 5s

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.7000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y

Role Name   Description Stats
Tankroleicon.png Guard (PvP)Guard (PvP) Icon.png Guard (PvP)
(Ability)
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s

Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Tankroleicon.png Purify (PvP)Purify (PvP) Icon.png Purify (PvP)
(Ability)
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.

Additional Effect: Grants Resilience

Resilience Effect: Nullifies status afflictions that can be removed by Purify
Duration: 5s

Can be used even when under the effect of certain status afflictions.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Tankroleicon.png Recuperate (PvP)Recuperate (PvP) Icon.png Recuperate (PvP)
(Ability)
Restores own HP.

Cure Potency: 15,000

The mathematical base strength of an ability.15000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.0s
The cost associated with the use of the ability.2500 MP
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Tankroleicon.png Sprint (PvP)Sprint (PvP) Icon.png Sprint (PvP)
(Ability)
Increases movement speed by 50%.

Effect ends upon reuse or execution of another action.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.5s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Tankroleicon.png Standard-issue Elixir (PvP)Standard-issue Elixir (PvP) Icon.png Standard-issue Elixir (PvP)
(Ability)
Restores your HP and MP to maximum.

Casting will be interrupted when damage is taken.

The amount of time it takes from pressing an ability, to when the ability activates.4.5s
The amount of time it takes from using an ability, to being able to use it again.5.0s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y

PvP Powder Gauge.png
Cartridges are added to the Powder Gauge upon executing Rough Divide or the Solid Barrel combo. They can then be used to execute Burst Strike, Fated Circle, and the Wicked Talon combo.

Additional Information
Divider3.png
Gear
Gunbreaker Weapons
Gunbreaker Head Gunbreaker Body Gunbreaker Hands Gunbreaker Legs Gunbreaker Feet
Gunbreaker Earrings Gunbreaker Necklace Gunbreaker Bracelets Gunbreaker Ring
Gunbreaker Exclusive Gunbreaker Sets
 
Class/Job Quests
Name Level
The Makings of a Gunbreaker &000000000000006000000060&000000000006879700000068,797The Makings of a Gunbreaker Spacer2.png Lvl.60
Hired Gunblades &000000000000006000000060&000000000006879800000068,798Hired Gunblades Gunbreaker Icon 3.png Lvl.60
For Better or Worse &000000000000006300000063&000000000006879900000068,799For Better or Worse Gunbreaker Icon 3.png Lvl.63
Confessions of a Flaming Mongrel &000000000000006500000065&000000000006880000000068,800Confessions of a Flaming Mongrel Gunbreaker Icon 3.png Lvl.65
Of Defectors and Defenders &000000000000006800000068&000000000006880100000068,801Of Defectors and Defenders Gunbreaker Icon 3.png Lvl.68
The Man with Too Many Scars &000000000000007000000070&000000000006877900000068,779The Man with Too Many Scars Tank Lvl.70
Steel against Steel &000000000000007000000070&000000000006880200000068,802Steel against Steel Gunbreaker Icon 3.png Lvl.70
Shaped by Tragedy &000000000000007200000072&000000000006878000000068,780Shaped by Tragedy Tank Lvl.72
Defined by Loss &000000000000007400000074&000000000006878100000068,781Defined by Loss Tank Lvl.74
The Princess and Her Knight &000000000000007600000076&000000000006878200000068,782The Princess and Her Knight Tank Lvl.76
The Hardened Heart &000000000000007800000078&000000000006878300000068,783The Hardened Heart Tank Lvl.78
Gunblades of the Patriots &000000000000008000000080&000000000006876100000068,761Gunblades of the Patriots Gunbreaker Icon 3.png Lvl.80
To Have Loved and Lost &000000000000008000000080&000000000006878400000068,784To Have Loved and Lost Tank Lvl.80
Shrouded in Peril &000000000000008500000085&000000000006963800000069,638Shrouded in Peril Tank Lvl.85
To Give Voice &000000000000008600000086&000000000006963900000069,639To Give Voice Tank Lvl.86
A Gift Undone &000000000000008700000087&000000000006964000000069,640A Gift Undone Tank Lvl.87
A Pact Proven &000000000000008800000088&000000000006964100000069,641A Pact Proven Tank Lvl.88
Hearts True &000000000000008900000089&000000000006964200000069,642Hearts True Tank Lvl.89
A Path Unveiled &000000000000009000000090&000000000006964300000069,643A Path Unveiled Tank Lvl.90
The Narwhal Beckons &000000000000009000000090&000000000007035400000070,354The Narwhal Beckons Tank Lvl.90
Sleepless in Ishgard &000000000000009200000092&000000000007035500000070,355Sleepless in Ishgard Tank Lvl.92
Between Sleep and Death &000000000000009400000094&000000000007035600000070,356Between Sleep and Death Tank Lvl.94
Beacon in the Darkness &000000000000009600000096&000000000007035700000070,357Beacon in the Darkness Tank Lvl.96
Awakened, Not Stirred &000000000000009800000098&000000000007035800000070,358Awakened, Not Stirred Tank Lvl.98
Dreams of a New Day &0000000000000100000000100&000000000007035900000070,359Dreams of a New Day Tank Lvl.100


Images
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