Dark Knight
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The Armoury | |||
The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.
None dare to administer justice to those sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them? A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as "dark knights." These sentinels bear no shields declaring their allegience. Instead, their greatswords act as beacons to guide the meek through darkness. | ||||
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Level | Name | Description | Stats | |
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1 ![]() |
Hard Slash(Weaponskill) | Delivers an attack with a potency of 200. | ![]() ![]() ![]() ![]() ![]() |
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2 ![]() |
Syphon Strike(Weaponskill) | Delivers an attack with a potency of 100.
Combo Action: Hard Slash
Combo Potency: 300
Combo Bonus: Restores MP |
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6 ![]() |
Unleash(Spell) | Deals unaspected damage with a potency of 150 to all nearby enemies. | ![]() ![]() ![]() ![]() ![]() |
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10 ![]() |
Grit(Ability) | Significantly increases enmity generation.
Effect ends upon reuse. |
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15 ![]() |
Unmend(Spell) | Deals unaspected damage with a potency of 150.
Additional Effect: Increased enmity |
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26 ![]() |
Souleater(Ability) | Delivers an attack with a potency of 100.
Combo Action: Syphon Strike
Combo Potency: 400
Combo Bonus: Restores own HP
Cure Potency: 300
Combo Bonus: Increases Blood Gauge by 20 |
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30 ![]() |
Flood of Darkness(Ability) | Deals unaspected damage with a potency of 250 to all enemies in a straight line before you.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Edge of Darkness. |
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35 ![]() |
Blood Weapon(Ability) | Increases Blood Gauge by 10 and restores MP upon landing weaponskills or spells.
Effect does not stack when hitting multiple targets with a single attack.
Duration: 10s |
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38 ![]() |
Shadow Wall(Ability) | Reduces damage taken by 30%. Duration: 15s
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40 ![]() |
Edge of Darkness(Ability) | Deals unaspected damage with a potency of 350.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Flood of Darkness. |
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45 ![]() |
Dark Mind(Ability) | Reduces magic vulnerability by 20%.
Duration: 10s |
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50 ![]() |
Living Dead(Ability) | Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead. Living Dead Duration: 10s
While under the effect of Walking Dead, most attacks will not lower your HP below 1.If, before the Walking Dead timer runs out, HP is 100% restored, the effect will fade. If 100% is not restored, you will be KO'd. Walking Dead Duration: 10s
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52 ![]() |
Salted Earth(Ability) | Creates a patch of salted earth, dealing unaspected damage with a potency of 60 to any enemies who enter.
Duration: 15s |
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54 ![]() |
Plunge(Ability) | Delivers a jumping attack with a potency of 200.
Maximum Charges: 2
Cannot be executed while bound. |
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56 ![]() |
Abyssal Drain(Spell) | Deals unaspected damage with a potency of 200 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 200 |
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60 ![]() |
Carve and Spit(Ability) | Delivers a threefold attack with a potency of 450.
Additional Effect: Restores MP |
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62 ![]() |
Bloodspiller(Weaponskill) | Delivers an attack with a potency of 600.
Blood Gauge Cost: 50 |
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64 ![]() |
Quietus(Weaponskill) | Delivers an attack with a potency of 210 to all nearby enemies.
Blood Gauge Cost: 50 |
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68 ![]() |
Delirium(Ability) | Allows the execution of Quietus and Bloodspiller without cost, restoring MP when landing either weaponskill.
Duration: 10s |
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70 ![]() |
The Blackest Night(Ability) | Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP.
Duration: 7s
Grants Dark Arts when barrier is completely absorbed. |
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72 ![]() |
Stalwart Soul(Spell) | Deals unaspected damage with a potency of 100 to all nearby enemies.
Combo Action: Unleash Combo Potency: 160 Combo Bonus: Restores MP Combo Bonus: Increases Blood Gauge by 20
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74 ![]() |
Flood of Shadow(Ability) | Deals unaspected damage with a potency of 300 to all enemies in a straight line before you.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Edge of Shadow. |
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74 ![]() |
Edge of Shadow(Ability) | Deals unaspected damage with a potency of 500.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.
Shares a recast timer with Flood of Shadow. |
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76 ![]() |
Dark Missionary(Ability) | Reduces magic damage taken by self and nearby party members by 10%. Duration: 15s
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80 ![]() |
Living Shadow(Ability) | Conjure a simulacrum of your darkside to fight alongside you. Duration: 24s Blood Gauge Cost: 50
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Level | Name | Description | Acquisition | |
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8 ![]() |
Rampart(Ability) | Reduces damage taken by 20%. Duration: 20s
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12 ![]() |
Low Blow(Ability) | Stuns target. Duration: 5s
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15 ![]() |
Provoke(Ability) | Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | ![]() ![]() ![]() ![]() |
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18 ![]() |
Interject(Ability) | Interrupts the use of a target's action. | ![]() ![]() ![]() ![]() |
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22 ![]() |
Reprisal(Ability) | Reduces damage dealt by nearby enemies by 10%. Duration: 10s
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32 ![]() |
Arm's Length(Ability) | Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s |
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48 ![]() |
Shirk(Ability) | Diverts 25% of enmity to target party member. | ![]() ![]() ![]() ![]() |
Level | Name | Description |
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1 | ![]() |
Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. |
62 | ![]() |
Allows for Blood Gauge accumulation upon the landing of certain actions. |
66 | ![]() |
Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon. |
74 | ![]() |
Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively.Upgrades Flood of Darkness to Flood of Shadow. Upgrades Edge of Darkness to Edge of Shadow. |
78 | ![]() |
Allows the accumulation of charges for consecutive use of Plunge. Maximum Charges: 2 |
Combo Flowchart |
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Combo Flowchart |
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Level | Name | Description | Stats | |
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1 ![]() |
Shield Wall(Limit Break Level 1) | Reduces damage taken by all party members by 20%. | ![]() ![]() ![]() |
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1 ![]() |
Stronghold(Limit Break Level 2) | Reduces damage taken by all party members by 40% | ![]() ![]() ![]() |
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1 ![]() |
Dark Force(Limit Break Level 3) | Reduces damage taken by all party members by 80% | ![]() ![]() ![]() |
Upon learning the action Grit, a symbol will appear on the screen indicating when it is in effect. Grit increases enmity gained from using other actions. |
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![]() The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute several actions such as Bloodspiller (acquired at level 62) and Quietus (acquired at level 64). |
![]() Darkside increases damage dealt, and its duration can be extended by using actions such as Flood of Darkness and Edge of Darkness (acquired at level 40). |
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Upon learning the action Living Shadow, you can conjure a simulacrum to fight alongside you. Its duration will be displayed alongisde the Darkside Gauge. |
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Name | Description | Stats | |
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Aegis Boon (PvP)(The Feast Adrenaline Rush Ability) | Reduces damage taken by self and nearby party members by 25%. Duration: 10s
Can only be executed while the Adrenaline Gauge is full. |
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Bloodspiller (PvP)(Weaponskill) | Delivers an attack with a potency of 1,800.
Additional Effect: Restores 500 MP
Blood Gauge Cost: 50 |
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Dark Missionary (PvP)(Ability) | Reduces damage taken by self and nearby party members by 10%, while increasing HP recovered via healing actions by 10%.
Duration: 10s |
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Delirium (PvP)(Ability) | Allows the execution of Quietus and Bloodspiller without cost.
Duration: 6s |
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Edge of Shadow (PvP)(Ability) | Deals unaspected damage with a potency of 1,000.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 15s
Additional Effect: Reduces target's HP recovered by healing actions by 10%
Duration: 10s
Extends Darkside duration by 15s, to a maximum of 30s. |
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Flood of Shadow (PvP)(Ability) | Deals unaspected damage with a potency of 600 to all enemies in a straight line.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 15s
Additional Effect: Reduces target's HP recovered by healing actions by 10%
Duration: 10s
Extends Darkside duration by 15s, to a maximum of 30s. |
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Hard Slash (PvP)(Weaponskill) | Delivers an attack with a potency of 1,000.
※This action cannot be assigned to a hotbar. |
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Plunge (PvP)(Ability) | Rushes target and delivers an attack with a potency of 600.
Recast time is reset if Plunge records a KO or an assist.
Cannot be executed while bound. |
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Quietus (PvP)(Weaponskill) | Delivers an attack with a potency of 1,000 to all nearby enemies.
Additional Effect: Restores 250 MP for each enemy hit
Blood Gauge Cost: 50 |
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Souleater (PvP)(Weaponskill) | Delivers an attack to target.
Combo Action: Syphon Strike
Combo Potency: 1,400
Combo Bonus: Absorbs 100% of damage dealt as HP
Combo Bonus: Increases Blood Gauge by 25
※This action cannot be assigned to a hotbar. |
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Stalwart Soul (PvP)(Spell) | Deals unaspected damage to all nearby enemies.
Combo Action: Unleash
Combo Potency: 800
Combo Bonus: Absorbs 100% of damage dealt as HP
Combo Bonus: Increases Blood Gauge by 25
※This action cannot be assigned to a hotbar. |
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Syphon Strike (PvP)(Weaponskill) | Delivers an attack to target.
Combo Action: Hard Slash
Combo Potency: 1,200
Combo Bonus: Restores 500 MP
※This action cannot be assigned to a hotbar. |
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The Blackest Night (PvP)(Ability) | Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 3,000 potency.
Duration: 6s
Grants Dark Arts when barrier is completely absorbed.
Dark Arts Effect: Consume Dark Arts instead of MP to execute Edge of Shadow or Flood of Shadow |
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Unleash (PvP)(Spell) | Deals unaspected damage with a potency of 600 to all nearby enemies.
Additional Effect: Restores 250 MP for each enemy hit
※This action cannot be assigned to a hotbar. |
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Unmend (PvP)(Spell) | Deals unaspected damage with a potency of 800.
Additional Effect: Increases Blood Gauge by 10 |
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Role | Name | Description | Stats | |
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Bolt (PvP)(Ability) | Movement speed is increased.
Duration: 10s |
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Full Swing (PvP)(Ability) | Delivers an attack with a potency of 1,200.
Additional Effect: 15-yalm knockback |
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Low Blow (PvP)(Ability) | Delivers an attack with a potency of 600.
Additional Effect: Stun
Duration: 2s |
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Medical Kit (PvP)(Ability) | Restores own HP.
Cure Potency: 2,000
Potency increases up to 6,000 as HP decreases.
Maximum Charges: 3 |
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Rampart (PvP)(Ability) | Reduces damage taken by 20%. Duration: 10s
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Reprisal (PvP)(Ability) | Reduces damage dealt by nearby enemies by 20%.
Duration: 10s |
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Retaliation (PvP)(Ability) | Counters all incoming attacks.
Counter Potency: 800
Duration: 10s |
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Weapon Throw (PvP)(Ability) | Delivers a ranged attack with a potency of 400.
Additional Effect: 10-yalm draw-in |
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The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute Bloodspiller and Quietus. |
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Additional Information ![]() |
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