Ninja

(Redirected from Category:Ninja)
Ninja Icon 3.pngNinja (NIN)
Melee DPSroleicon.png  Disciple of War > Melee DPS
The Armoury
Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.

Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the
ninja and learn to bend
the tide of battle to your will.

Unknownbattle1 Icon.png Weapon Type: DaggersKnives
Main Command 21 Icon.png Prerequisite: Rogue (Level 30)
Main Command 3 Icon.png Primary Stat: Dexterity
Main Command 41 Icon.png A Realm Reborn: Level 30

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Adventurer Icon 3.png  BraverBraver Icon.png Braver
(Limit Break Level 1)
Executes a single target attack with a potency of 2,400.
The mathematical base strength of an ability.2400
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.0s
The range of an ability, measured between player and target, in yalms.8y
Single Target: Ability which targets a single target.0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Adventurer Icon 3.png  BladedanceBladedance Icon.png Bladedance
(Limit Break Level 2)
Executes a single target attack with a potency of 5,250.
The mathematical base strength of an ability.5250
The amount of time it takes from pressing an ability, to when the ability activates.3s
The amount of time it takes from using an ability, to being able to use it again.0s
The range of an ability, measured between player and target, in yalms.8y
Single Target: Ability which targets a single target.0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3Ninja Icon 3.png  ChimatsuriChimatsuri Icon.png Chimatsuri
(Limit Break Level 3)
Executes a single target attack with a potency of 9000.
The mathematical base strength of an ability.9000
The amount of time it takes from pressing an ability, to when the ability activates.4.5s
The amount of time it takes from using an ability, to being able to use it again.0s
Single Target: Ability which targets a single target.0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Spinning EdgeSpinning Edge Icon.png Spinning Edge
(Weaponskill)
Delivers an attack with a potency of 200.
The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Shade ShiftShade Shift Icon.png Shade Shift
(Ability)
Create shadows that nullify damage up to 20% of maximum HP.

Duration: 20s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Gust SlashGust Slash Icon.png Gust Slash
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Spinning Edge

Combo Potency: 250

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  HideHide Icon.png Hide
(Ability)
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse of Hide.

Additional Effect: Resets ninjutsu recast timers if out of combat

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png Quest Icon.png MugMug Icon.png Mug
(Ability)
Delivers an attack with a potency of 150.
Additional Effect: Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow

Additional Effect: Increases Ninki Gauge by 40

The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.110s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png Quest Icon.png Throwing DaggerThrowing Dagger Icon.png Throwing Dagger
(Weaponskill)
Delivers a ranged attack with a potency of 120.
The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Trick AttackTrick Attack Icon.png Trick Attack
(Ability)
Delivers an attack with a potency of 340.
500 when executed from a target's rear.
Rear Bonus: Increases target's damage taken by 10%
Duration: 10s

Can only be executed while under the effect of Hide.

The mathematical base strength of an ability.340
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Aeolian EdgeAeolian Edge Icon.png Aeolian Edge
(Weaponskill)
Delivers an attack with a potency of 100.
160 when executed from a target's rear.
Combo Action: Gust Slash
Combo Potency: 360

Rear Combo Potency: 420

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png  Rabbit MediumRabbit Medium Icon.png Rabbit Medium
(Ability)
Thumpity thump thump, thumpity thump thump...
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png  NinjutsuNinjutsu Icon.png Ninjutsu
(Ability)
Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand.
If any other ability, spell, or weaponskill is used before the mudra are combined and the ninjutsu executed, the action will fail.
Recast timer triggered upon ninjutsu execution, or when a mudra timer runs out.

Shares a recast timer with the mudra Ten, Chi, and Jin.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png  Fuma ShurikenFuma Shuriken Icon.png Fuma Shuriken
(Ability)
Delivers a ranged ninjutsu attack with a potency of 280.
Mudra Combination: Any one of the Ten, Chi, or Jin mudra

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.280
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png TenTen Icon.png Ten
(Ability)
Make the ritual mudra hand gesture for “heaven.”
Duration: 5s
Shares a recast timer with Ninjutsu and the mudra Ten and Chi.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again..5s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png Quest Icon.png Shadow FangShadow Fang Icon.png Shadow Fang
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Spinning Edge
Combo Potency: 200
Combo Bonus: Damage over time
Potency: 50

Duration: 24s

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000003500000035 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png ChiChi Icon.png Chi
(Ability)
Make the ritual mudra hand gesture for "earth."
Duration: 5s
Shares a recast timer with Ninjutsu and the mudra Ten and Jin.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again..5s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003500000035 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png KatonKaton Icon.png Katon
(Ability)
Delivers fire damage with a potency of 250 to target and all enemies nearby it.
Mudra Combination: Chi→Ten or Jin→Ten

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.15y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&000000000000003500000035 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png RaitonRaiton Icon.png Raiton
(Ability)
Delivers lightning damage with a potency of 400.
Mudra Combination: Ten→Chi or Jin→Chi

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png ShukuchiShukuchi Icon.png Shukuchi
(Ability)
Move quickly to the specified location.
Maximum Charges: 2

Cannot use when bound.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Charges x2
The range of an ability, measured between player and target, in yalms.20y
Self: Ability targets the user alone.0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}RogueRogue Icon 3.png  Death BlossomDeath Blossom Icon.png Death Blossom
(Weaponskill)
Delivers an attack with a potency of 120 to all nearby enemies.
The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png DotonDoton Icon.png Doton
(Ability)
Creates a patch of corrupted earth, dealing damage with a potency of 45 to any enemies who enter.
Duration: 24s
Additional Effect: Heavy +40%
Mudra Combination: Ten→Jin→Chi or Jin→Ten→Chi

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.45
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.0y
Ground-target AoE (epicenter: targeted ground; angle: 360°)5y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png HutonHuton Icon.png Huton
(Ability)
Reduces weaponskill recast time and auto-attack delay by 15%.
Duration: 70s
Mudra Combination: Jin→Chi→Ten or Chi→Jin→Ten

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png HyotonHyoton Icon.png Hyoton
(Ability)
Delivers ice damage with a potency of 140.
Additional Effect: Bind
Duration: 15s
Mudra Combination: Ten→Jin or Chi→Jin
Cancels auto-attack upon execution.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png JinJin Icon.png Jin
(Ability)
Make the ritual mudra hand gesture for “man.”
Duration: 5s
Shares a recast timer with Ninjutsu and the mudra Ten and Chi.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again..5s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png SuitonSuiton Icon.png Suiton
(Ability)
Delivers water damage with a potency of 130.
Additional Effect: Grants Suiton
Duration: 20s
Suiton Effect: Allows execution of weaponskills which require the effect of Hide, without being under that effect
Mudra Combination: Ten→Chi→Jin or Chi→Ten→Jin

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.15y
Self: Ability targets the user alone.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png KassatsuKassatsu Icon.png Kassatsu
(Ability)
Resets the ninjutsu recast timer while increasing damage for the next ninjutsu action by 30%.
Duration: 15s

Maximum Charges: 2

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Charges x2
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005200000052 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png Hakke MujinsatsuHakke Mujinsatsu Icon.png Hakke Mujinsatsu
(Weaponskill)
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Death Blossom
Combo Potency: 140

Combo Bonus: Extends Huton duration by 10s to a maximum of 70s

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png Armor CrushArmor Crush Icon.png Armor Crush
(Weaponskill)
Delivers an attack with a potency of 100.
160 when executed from a target's flank.
Combo Action: Gust Slash
Combo Potency: 330
Flank Combo Potency: 390

Combo Bonus: Extends Huton duration by 30s to a maximum of 70s

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000005600000056 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png Dream Within a DreamDream Within a Dream Icon.png Dream Within a Dream
(Ability)
Delivers a threefold attack, each hit with a potency of 200.
Additional Effect: Grants Assassinate Ready

Duration: 10s

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png AssassinateAssassinate Icon.png Assassinate
(Ability)
Delivers a critical direct hit with a potency of 200.

Can only be executed when Assassinate Ready.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png  Hellfrog MediumHellfrog Medium Icon.png Hellfrog Medium
(Ability)
Deals fire damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 50% less for all remaining enemies.
Ninki Gauge Cost: 80

Shares a recast timer with Bhavacakra.

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The cost associated with the use of the ability.Ninki: 80
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)6y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png  BhavacakraBhavacakra Icon.png Bhavacakra
(Ability)
Deals unaspected damage with a potency of 500.
Ninki Gauge Cost: 80

Shares a recast timer with Hellfrog Medium.

The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The cost associated with the use of the ability.Ninki: 80
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png Quest Icon.png Ten Chi JinTen Chi Jin Icon.png Ten Chi Jin
(Ability)
Resets ninjutsu recast timer, twice reduces ninjutsu recast time to 1 second, and eliminates required mudra consumption for ninjutsu execution. Also doubles ninjutsu potency.
Duration: 10s
Only mudra and ninjutsu available while active. The same ninjutsu cannot be executed twice. Ninjutsu recast timer triggers upon Ten Chi Jin fading.

Cannot be executed while under the effect of Kassatsu. Effect ends upon moving.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.100s
The cost associated with the use of the ability.Ninki: 80
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png  MeisuiMeisui Icon.png Meisui
(Ability)
Dispel Suiton, increasing the Ninki Gauge by 40.

Can only be executed while in combat.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png  Hyosho RanryuHyosho Ranryu Icon.png Hyosho Ranryu
(Ability)
Deals ice damage with a potency of 600.
Mudra Combination: Chi→Jin or Ten→Jin
Can only be executed while under the effect of Kassatsu.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.600
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png  Goka MekkyakuGoka Mekkyaku Icon.png Goka Mekkyaku
(Ability)
Deals fire damage with a potency of 400 to target and all enemies nearby it.
Mudra Combination: Chi→Ten or Jin→Ten
Can only be executed while under the effect of Kassatsu.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.15y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}NinjaNinja Icon 3.png  BunshinBunshin Icon.png Bunshin
(Ability)
Your shadow becomes animate, attacking enemies each time you execute a weaponskill. Ninki Gauge increases by 4 each time your shadow lands an attack.
Duration: 15

Ninki Gauge Cost: 80

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.110s
The cost associated with the use of the ability.Ninki: 80
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y

Level Name   Description Acquisition
&0000000000000008000000Melee DPSroleicon.png Second WindSecond Wind Icon.png Second Wind
(Ability)
Instantly restores own HP.
Cure Potency: 500
The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001000000010 Melee DPSroleicon.png Leg SweepLeg Sweep Icon.png Leg Sweep
(Weaponskill)
Stuns target.
Duration: 3s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001200000012 Melee DPSroleicon.png BloodbathBloodbath Icon.png Bloodbath
(Ability)
Converts a portion of physical damage dealt into HP.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000002200000022 Melee DPSroleicon.png FeintFeint Icon.png Feint
(Ability)
Lowers target's strength and dexterity by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.10y
Single Target: Ability which targets a single target.0y
&000000000000003200000032 Melee DPSroleicon.png Arm's LengthArm's Length Icon.png Arm's Length
(Ability)
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 Melee DPSroleicon.png True NorthTrue North Icon.png True North
(Ability)
Nullifies all action direction requirements.
Duration: 10s

Maximum Charges: 2

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y

Level Name Description
&000000000000001400000014All Fours All Fours Icon.png All Fours Reduces damage taken when falling.
&000000000000002000000020Fleet of Foot Fleet of Foot Icon.png Fleet of Foot Increases movement speed.
&000000000000006200000062Shukiho Shukiho Icon.png Shukiho Increases Ninki Gauge by 6 upon landing weaponskills or successfully completing combos.
&000000000000006400000064Enhanced Shukuchi Enhanced Shukuchi Icon.png Enhanced Shukuchi Resets the recast timer for Shukuchi upon executing Katon, Raiton, or Hyoton on most targets.
&000000000000006600000066Enhanced Mug Enhanced Mug Icon.png Enhanced Mug Increases Ninki Gauge by 40 upon successfully landing Mug.
&000000000000007400000074Enhanced Shukuchi II Enhanced Shukuchi II Icon.png Enhanced Shukuchi II Allows the accumulation of charges for consecutive uses of Shukuchi.
Maximum Charges: 2
&000000000000007600000076Enhanced Kassatsu Enhanced Kassatsu Icon.png Enhanced Kassatsu Upgrades Katon and Hyoton to Goka Mekkyaku and Hyosho Ranryu while under the effect of Kassatsu.Upgrades Katon to Goka Mekkyaku while under the effect of Kassatsu.
Upgrades Hyoton to Hyosho Ranryu while under the effect of Kassatsu.
&000000000000007800000078Shukiho II Shukiho II Icon.png Shukiho II Increases Ninki Gauge by 8 upon landing weaponskills or successfully completing combos.

Name   Description Stats
Aeolian Edge (PvP)Aeolian Edge (PvP) Icon.png Aeolian Edge (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Gust Slash
Combo Potency: 1,400
Combo Bonus: Increases Ninki Gauge by 10

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Assassinate (PvP)Assassinate (PvP) Icon.png Assassinate (PvP)
(Ability)
Delivers an attack with a potency of 1,000.
Potency increases the lower the target's HP to a maximum of 2,000.
Additional Effect: Stun
Duration: 2s

Recast time resets upon earning a kill or an assist.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Bhavacakra (PvP)Bhavacakra (PvP) Icon.png Bhavacakra (PvP)
(Ability)
Deals unaspected damage with a potency of 1,600.

Ninki Gauge Cost: 80

The mathematical base strength of an ability.1600
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The cost associated with the use of the ability.Ninki: 80
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Bunshin (PvP)Bunshin (PvP) Icon.png Bunshin (PvP)
(Ability)
Your shadow becomes animate, attacking enemies each time you execute a weaponskill. Ninki Gauge increases by 10 each time your shadow lands an attack.
Duration: 6s

Additional Effect: Prevents damage up to 20% of your maximum HP

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Goka Mekkyaku (PvP)Goka Mekkyaku (PvP) Icon.png Goka Mekkyaku (PvP)
(Ability)
Deals fire damage with a potency of 1,200 to target and all enemies nearby it.
Additional Effect: Increases Ninki Gauge by 10 for each enemy hit

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.Three Mudra
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
Gust Slash (PvP)Gust Slash (PvP) Icon.png Gust Slash (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Spinning Edge
Combo Potency: 1,200
Combo Bonus: Increases Ninki Gauge by 10

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Hyosho Ranryu (PvP)Hyosho Ranryu (PvP) Icon.png Hyosho Ranryu (PvP)
(Ability)
Deals ice damage with a potency of 1,800.
Additional Effect: Increases Ninki Gauge by 20

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.Three Mudra
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
Jugulate (PvP)Jugulate (PvP) Icon.png Jugulate (PvP)
(Ability)
Delivers an attack with a potency of 400.
Additional Effect: Silence

Duration: 2s

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Kakuremi (PvP)Kakuremi (PvP) Icon.png Kakuremi (PvP)
(Ability)
Grants the effect of Kakuremi.
Duration: 3s
Kakuremi will change to Hidden when the effect expires.
Duration: 10s
Cannot be seen or targeted while under the effect of Hidden.
Effects of Kakuremi and Hidden end upon taking damage or using an action other than Shukuchi or Bolt.

※Action changes to Trick Attack while under the effect of Hidden.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Raw Destruction (PvP)Raw Destruction (PvP) Icon.png Raw Destruction (PvP)
(The Feast Adrenaline Rush Ability)
Delivers an attack with a potency of 10,000.
Damage dealt is not affected by increased or decreased damage effects applied by players.

Can only be executed while the Adrenaline Gauge is full.

The mathematical base strength of an ability.10000
The amount of time it takes from pressing an ability, to when the ability activates.2s
The cost associated with the use of the ability.Adrenaline Gauge
The range of an ability, measured between player and target, in yalms.8y
Single Target: Ability which targets a single target.0y
Shadow Fang (PvP)Shadow Fang (PvP) Icon.png Shadow Fang (PvP)
(Weaponskill)
Delivers an attack with a potency of 800.
Additional Effect: Damage over time
Potency: 200
Duration: 15s
Additional Effect: Increases damage you deal target by 20%
Duration: 15s
Additional Effect: Increases Ninki Gauge by 10

※Action changes to Hyosho Ranryu while under the effect of Three Mudra.

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Shukuchi (PvP)Shukuchi (PvP) Icon.png Shukuchi (PvP)
(Ability)
Move quickly to the specified location.
Maximum Charges: 2

Cannot use when bound.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.15s
The range of an ability, measured between player and target, in yalms.20y
Self: Ability targets the user alone.0y
Spinning Edge (PvP)Spinning Edge (PvP) Icon.png Spinning Edge (PvP)
(Weaponskill)
Delivers an attack with a potency of 1,000.
Additional Effect: Increases Ninki Gauge by 10

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Three Mudra (PvP)Three Mudra (PvP) Icon.png Three Mudra (PvP)
(Ability)
Allows for immediate execution of any ninjutsu action.
Duration: 5s

Maximum Charges: 2

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Trick Attack (PvP)Trick Attack (PvP) Icon.png Trick Attack (PvP)
(Ability)
Delivers an attack with a potency of 1,200.
Additional Effect: Increases target's damage taken by 20%
Duration: 6s
Can only be executed while under the effect of Hidden.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y

Name   Description Stats
Backstep (PvP)Backstep (PvP) Icon.png Backstep (PvP)
(Ability)
Jump 10 yalms back from current position. Cannot be executed while bound.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Blood for Blood (PvP)Blood for Blood (PvP) Icon.png Blood for Blood (PvP)
(Ability)
Increases damage dealt and damage suffered by 10%.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Bloodbath (PvP)Bloodbath (PvP) Icon.png Bloodbath (PvP)
(Ability)
Converts 50% of damage dealt into HP.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Bolt (PvP)Bolt (PvP) Icon.png Bolt (PvP)
(Ability)
Movement speed is increased.

Duration: 6s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Fetter Ward (PvP)Fetter Ward (PvP) Icon.png Fetter Ward (PvP)
(Ability)
Grants immunity to stun, sleep, bind, heavy, silence, knockback, and draw-in effects.

Duration: 6s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y

Additional Information
Divider3.png
Gear
Main Hand Ninja Weapons
Armor Ninja Head Ninja Body Ninja Hands Ninja Legs Ninja Feet
Accessories Ninja Earrings Ninja Necklace Ninja Bracelets Ninja Ring Ninja Waist
Exclusive & Sets Ninja Exclusive Ninja Sets
 
Class/Job Quests
Name Level
Peasants by Day, Ninjas by Night &000000000000003000000030&000000000000001100000011Peasants by Day, Ninjas by Night Rogue Icon 5.png Lvl.30
My First Mudra &000000000000003000000030&000000000000001200000012My First Mudra 
Killer Combinations &000000000000003500000035&000000000000001300000013Killer Combinations 
Once Upon a Time in Doma &000000000000003500000035&000000000000001400000014Once Upon a Time in Doma 
Pirates versus Ninjas &000000000000004000000040&000000000000001500000015Pirates versus Ninjas 
Ninja Bathin' &000000000000004000000040&000000000000001600000016Ninja Bathin' 
Tough Guys &000000000000004500000045&000000000000001700000017Tough Guys 
The Crow Knows &000000000000004500000045&000000000000001800000018The Crow Knows 
A Relic Reborn (Yoshimitsu) &000000000000005000000050&000000000000001000000010A Relic Reborn (Yoshimitsu) 
Master and Student &000000000000005000000050&000000000000001900000019Master and Student 
Strangers in a Strange Land &000000000000005000000050&000000000000002000000020Strangers in a Strange Land 
The Impossible Girl &000000000000005200000052&000000000000002100000021The Impossible Girl 
Ninja Assassin &000000000000005400000054&000000000000002200000022Ninja Assassin 
Medieval Espionage &000000000000005600000056&000000000000002300000023Medieval Espionage 
Staying Alive &000000000000005800000058&000000000000002400000024Staying Alive 
In Her Defense &000000000000006000000060&000000000000002500000025In Her Defense 
Search for the Stolen Scroll &000000000000006000000060&000000000000002600000026Search for the Stolen Scroll 
Ninja Bathin' Redux &000000000000006300000063&000000000000002600000026Ninja Bathin' Redux 
A Game of Life and Death &000000000000006500000065&000000000000002700000027A Game of Life and Death 
True Enlightenment &000000000000006800000068&000000000000002800000028True Enlightenment 
When Clans Collide &000000000000007000000070&000000000000002900000029When Clans Collide 
Oboro's Big Idea &000000000000008000000080&000000000006875500000068,755Oboro's Big Idea 
Job Gauge
Divider3.png
Huton Gauge.png The Huton Gauge will be displayed upon learning the ninjutsu Huton, indicating its remaining duration.
Ninki Gauge.png Upon learning the trait Shukiho, the Ninki Gauge will be displayed, indicating the amount of Ninki you have accumulated.

Ninki is accumulated upon executing weaponskills and can be used to execute special ninjutsu such as Hellfrog Medium (acquired at level 62) or Bhavacakra (acquired at level 68).


Images
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