Monk

(Redirected from MNK)
Monk Icon 3.pngMonk (MNK)
Melee DPSroleicon.png  Disciple of War > Melee DPS
The Armoury
Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state's great pikemen.

The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship. By mastering seats of power within the body known as chakra, they are capable of performing extraordinary physical feats.

Unknownbattle1 Icon.png Weapon Type: Hand-to-Hand
Main Command 21 Icon.png Prerequisite: Pugilist (Level 30)
Main Command 3 Icon.png Primary Stat: Strength
Main Command 41 Icon.png A Realm Reborn: Level 30

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Adventurer Icon 3.png  BraverBraver Icon.png Braver
(Limit Break Level 1)
Executes a single target attack with a potency of 2,400.
The mathematical base strength of an ability.2400
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.0s
The range of an ability, measured between player and target, in yalms.8y
Single Target: Ability which targets a single target.18px0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Adventurer Icon 3.png  BladedanceBladedance Icon.png Bladedance
(Limit Break Level 2)
Executes a single target attack with a potency of 5,250.
The mathematical base strength of an ability.5250
The amount of time it takes from pressing an ability, to when the ability activates.3s
The amount of time it takes from using an ability, to being able to use it again.0s
The range of an ability, measured between player and target, in yalms.8y
Single Target: Ability which targets a single target.18px0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3Monk Icon 3.png  Final HeavenFinal Heaven Icon.png Final Heaven
(Limit Break Level 3)
Executes a single target attack with a potency of 9000.
The mathematical base strength of an ability.9000
The amount of time it takes from pressing an ability, to when the ability activates.3s
The amount of time it takes from using an ability, to being able to use it again.0s
Single Target: Ability which targets a single target.18px0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  BootshineBootshine Icon.png Bootshine
(Weaponskill)
Delivers an attack with a potency of 140.
Opo-opo Form Bonus: Critical damage if dealt from a target's rear.
Additional Effect: Changes form to raptor
Duration: 10s
The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  True StrikeTrue Strike Icon.png True Strike
(Weaponskill)
Delivers an attack with a potency of 160 (180 when executed from a target's rear.)
Can only be used when in raptor form.
Additional Effect: Changes form to coeurl
Duration: 10s
The mathematical base strength of an ability.160
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  Snap PunchSnap Punch Icon.png Snap Punch
(Weaponskill)
Delivers an attack with a potency of 150 (170 when executed from a target's flank.)
Can only be used when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 10s
Additional Effect: Grants Greased Lightning
Duration: 16s

Greased Lightning Bonus: Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%

The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.40 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  Internal ReleaseInternal Release Icon.png Internal Release
(Ability)
Increases critical hit rate by 30%.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png Quest Icon.png Fists of EarthFists of Earth Icon.png Fists of Earth
(Ability)
Reduces damage taken by 10%.
Cannot be used with Fists of Fire or Fists of Wind, and shares recast timer with both.
Effect ends upon reuse.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.3s
Self: Ability targets the user alone.18px0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  Twin SnakesTwin Snakes Icon.png Twin Snakes
(Weaponskill)
Delivers an attack with a potency of 110 (130 when executed from a target's flank.)
Can only be used when in raptor form.
Additional Effect: Increases damage by 10%
Duration: 15s
Additional Effect: Changes form to coeurl
Duration: 10s
The mathematical base strength of an ability.110
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  Arm of the DestroyerArm of the Destroyer Icon.png Arm of the Destroyer
(Weaponskill)
Delivers an attack with a potency of 50 to all nearby targets. Opo-opo form Form Bonus: Silence
Duration: 1s
Additional Effect: Changes form to raptor
Duration: 10s
The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.130 TP
The range of an ability, measured between player and target, in yalms.0y
Targeted AoE (epicenter: afflicted target; angle: 360°)18px5y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png RockbreakerRockbreaker Icon.png Rockbreaker
(Weaponskill)
Delivers an attack with a potency of 130 to all enemies in a cone before you.
Can only be used when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 10s
Additional Effect: Grants Greased Lightning
Duration: 16s

Greased Lightning Bonus: Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%.

The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.120 TP
The range of an ability, measured between player and target, in yalms.5y
Front-facing cone spells (epicenter: player; angle: 90°)18px5y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png Quest Icon.png DemolishDemolish Icon.png Demolish
(Weaponskill)
Delivers an attack with a potency of 50.
70 when executed from a target's rear.
Can only be used when in coeurl form.
Additional Effect: Damage over time
Potency: 50
Duration: 18s
Additional Effect: Changes form to opo-opo
Duration: 10s
Additional Effect: Grants Greased Lightning
Duration: 16s

Greased Lightning Bonus: Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%.

The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.40 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000003400000034 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  Fists of WindFists of Wind Icon.png Fists of Wind
(Ability)
Increases movement speed.
Cannot be used with Fists of Earth or Fists of Fire, and shares recast timer with both.
Effect ends upon reuse.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.3s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
&000000000000003500000035 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png Shoulder TackleShoulder Tackle Icon.png Shoulder Tackle
(Ability)
Rushes target and delivers an attack with a potency of 100.
Additional Effect: Stun
Duration: 2s

Cannot be executed while bound.

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30.0s
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.18px0y
&000000000000003800000038 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  Steel PeakSteel Peak Icon.png Steel Peak
(Ability)
Delivers an attack with a potency of 150.
The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png Fists of FireFists of Fire Icon.png Fists of Fire
(Ability)
Increases damage dealt by 6%.
Cannot be used with Fists of Earth or Fists of Wind, and shares recast timer with both.
Effect ends upon reuse.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.3.0s
Self: Ability targets the user alone.18px0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  MantraMantra Icon.png Mantra
(Ability)
Increases HP recovery via healing magic by 20% for self and nearby party members.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px7y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png One Ilm PunchOne Ilm Punch Icon.png One Ilm Punch
(Weaponskill)
Delivers an attack with a potency of 120.
Can only be executed when in raptor form.
Additional Effect: Stun
Duration: 1s
Stun is impervious to stun nullifying effects.
Additional Effect: Changes form to coeurl.
Duration: 10s
The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.120 TP
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.18px0y
&000000000000004600000046 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  Howling FistHowling Fist Icon.png Howling Fist
(Ability)
Delivers an attack with a potency of 210 to all enemies in a straight line before you.
The mathematical base strength of an ability.210
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.10y
Straight line between player and target18px10y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png Dragon KickDragon Kick Icon.png Dragon Kick
(Weaponskill)
Delivers an attack with a potency of 120.
140 when executed from a target's flank.

Opo-opo Form Bonus: Reduces target's blunt resistance by 10%.((tab

The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
Single Target: Ability which targets a single target.18px0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}PugilistPugilist Icon 3.png  Perfect BalancePerfect Balance Icon.png Perfect Balance
(Ability)
Allows execution of weaponskills which require a certain form, without being in that form.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
&000000000000005200000052 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png Form ShiftForm Shift Icon.png Form Shift
(Weaponskill)
Shifts your current form to the next in the sequence. If no form is being used when executed, you will move into the Opo-opo form.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png Forbidden ChakraForbidden Chakra Icon.png Forbidden Chakra
(Ability)
Delivers an attack with a potency of 250.
Can only be executed while under the effect of the Fifth Chakra. The five chakras close upon execution.
The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png MeditationMeditation Icon.png Meditation
(Ability)
Opens a chakra. Up to five chakra can be opened at once.
Shares a recast timer with all other weaponskills.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.2s
Self: Ability targets the user alone.18px0y
&000000000000005600000056 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png Elixir FieldElixir Field Icon.png Elixir Field
(Ability)
Delivers an attack with a potency of 220 to all nearby enemies.
The mathematical base strength of an ability.220
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Targeted AoE (epicenter: afflicted target; angle: 360°)18px5y
&000000000000005800000058 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png PurificationPurification Icon.png Purification
(Ability)
Restores 300 TP.
Additional Effect: Reduces enmity by half

Can only be executed while under the effect of the Fifth Chakra. The five chakra close upon execution.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png Tornado KickTornado Kick Icon.png Tornado Kick
(Ability)
Delivers an attack with a potency of 330.
Can only be used when under the effect of Greased Lightning III.
Effect fades upon execution.
The mathematical base strength of an ability.330
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
Single Target: Ability which targets a single target.18px0y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png  Riddle of EarthRiddle of Earth Icon.png Riddle of Earth
(Ability)
Grants Fists of Earth. Also grants Earth's Reply if damage is taken while active.
Duration: 30s
Earth's Reply Bonus: Reduces damage taken by 10%.
Duration: 30s
Additional Effect: Extends Greased Lightning duration to maximum

Both Riddle of Earth and Earth's Reply are canceled if Fists of Earth ends.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png  Fire TackleFire Tackle Icon.png Fire Tackle
(Ability)
Rushes target and delivers an attack with a potency of 130.
Additional Effect: Stun
Duration: 2s
Can only be executed while under the effect of Fists of Fire.

Cannot be executed while bound.

The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.18px0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png  Riddle of WindRiddle of Wind Icon.png Riddle of Wind
(Ability)
Rushes target and delivers an attack with a potency of 65.
Additional Effect: Stun
Duration: 2s
Can only be executed while under the effect of Fists of Wind and Riddle of Wind.

Cannot be executed while bound.

The mathematical base strength of an ability.65
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.18px0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png  Earth TackleEarth Tackle Icon.png Earth Tackle
(Ability)
Rushes target and delivers an attack with a potency of 100.
Additional Effect: 10-yalm knockback
Additional Effect: Stun
Duration: 2s
Can only be executed while under the effect of Fists of Earth.

Cannot be executed while bound.

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.10y
Single Target: Ability which targets a single target.18px0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png  Wind TackleWind Tackle Icon.png Wind Tackle
(Ability)
Rushes target and delivers an attack with a potency of 65.
Additional Effect: Stun
Duration: 2s
Additional Effect: Grants Riddle of Wind
Duration: 10s
Can only be executed while under the effect of Fists of Wind.

Cannot be executed while bound.

The mathematical base strength of an ability.65
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.18px0y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png  Riddle of FireRiddle of Fire Icon.png Riddle of Fire
(Ability)
Increases damage dealt by 30% while increasing weaponskill recast time by 15%. Also grants Fists of Fire.
Duration: 20s

Riddle of Fire is canceled if Fists of Fire ends.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.18px0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MonkMonk Icon 3.png Quest Icon.png BrotherhoodBrotherhood Icon.png Brotherhood
(Ability)
Grants Brotherhood and Meditative Brotherhood to all nearby party members.
Brotherhood Effect: Increases physical damage dealt by 5%.
Meditative Brotherhood Effect: 30% chance you open a chakra when party members under this effect execute a weaponskill.

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Point blank AoE (epicenter: player; angle: 360°)18px15y

Level Name   Description Acquisition
&0000000000000008000000Melee DPSroleicon.png Second WindSecond Wind Icon.png Second Wind
(Ability)
Instantly restores own HP.
Cure Potency: 500
Cure potency varies with current attack power.
The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000001200000012 Melee DPSroleicon.png Arm's LengthArm's Length Icon.png Arm's Length
(Ability)
Creates a barrier nullifying knockback and draw-in effects.
Duration: 5s
Additional Effect: Slow +20% when barrier is struck.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Single Target: Ability which targets a single target.18px0y
&000000000000001600000016 Melee DPSroleicon.png Leg SweepLeg Sweep Icon.png Leg Sweep
(Weaponskill)
Stuns target.
Duration: 3s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000002000000020 Melee DPSroleicon.png DiversionDiversion Icon.png Diversion
(Ability)
Reduces enmity generation.
Duration: 30s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000002400000024 Melee DPSroleicon.png InvigorateInvigorate Icon.png Invigorate
(Ability)
Instantly restores 400 TP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000003200000032 Melee DPSroleicon.png BloodbathBloodbath Icon.png Bloodbath
(Ability)
Converts a portion of physical damage dealt into HP.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.18px0y
&000000000000003600000036 Melee DPSroleicon.png GoadGoad Icon.png Goad
(Ability)
Refreshes TP of a single party member.
Duration: 30s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000004000000040 Melee DPSroleicon.png FeintFeint Icon.png Feint
(Weaponskill)
Lowers target's strength and dexterity by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.10y
Single Target: Ability which targets a single target.18px0y
&000000000000004400000044 Melee DPSroleicon.png CrutchCrutch Icon.png Crutch
(Ability)
Removes Bind and Heavy from target party member other than self.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000004800000048 Melee DPSroleicon.png True NorthTrue North Icon.png True North
(Ability)
Nullifies all action direction requirements.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.18px0y

Level Name Description
&000000000000002000000020Enhanced Greased Lightning Enhanced Greased Lightning Icon.png Enhanced Greased Lightning Allows the stacking of a second Greased Lightning.
&000000000000002000000020Enhanced Strength Enhanced Strength Icon.png Enhanced Strength Increases strength by 8.
&000000000000004000000040Enhanced Greased Lightning II Enhanced Greased Lightning II Icon.png Enhanced Greased Lightning II Allows the stacking of a third Greased Lightning.
&000000000000004000000040Enhanced Strength II Enhanced Strength II Icon.png Enhanced Strength II Increases strength by 16.
&000000000000006000000060Enhanced Strength III Enhanced Strength III Icon.png Enhanced Strength III Increases strength by 24.
&000000000000006200000062Deep Meditation Deep Meditation Icon.png Deep Meditation Grants a 50% chance that a chakra will open upon dealing critical damage with a weaponskill.
&000000000000006600000066Tackle Mastery Tackle Mastery Icon.png Tackle Mastery Changes the effect of Shoulder Tackle depending on which Fists status is active.
Fists of Earth: Knockback added, range reduced.
Fists of Wind: Immediate second Tackle, damage halved.
Fists of Fire: Increased damage dealt.

Name   Description Stats
Bootshine (PvP)Bootshine (PvP) Icon.png Bootshine (PvP)
(Weaponskill)
Delivers an attack with a potency of 1,000.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Demolish (PvP)Demolish (PvP) Icon.png Demolish (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Twin Snakes
Combo Potency: 500
Combo Bonus: Damage over time
Potency: 300
Duration: 18s
Combo Bonus: Increases damage you deal target by 15%
Duration: 18s
Combo Bonus: Grants Greased Lightning
Duration: 15s
Greased Lightning Bonus: Increases damage dealt by 5% and reduces weaponskill cast time and recast time by 5%
Greased Lightning III Bonus: Opens a chakra

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Dragon Kick (PvP)Dragon Kick (PvP) Icon.png Dragon Kick (PvP)
(Weaponskill)
Delivers an attack with a potency of 500.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Form Shift (PvP)Form Shift (PvP) Icon.png Form Shift (PvP)
(Weaponskill)
Grants Greased Lightning.
Duration: 15s

Greased Lightning Bonus: Increases damage dealt by 5% and reduces weaponskill cast time and recast time by 5%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The cost associated with the use of the ability.150 TP
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
Raw Destruction (PvP)Raw Destruction (PvP) Icon.png Raw Destruction (PvP)
(The Feast Adrenaline Rush Ability)
Delivers an attack with a potency of 9,000.

Can only be executed while the Adrenaline Gauge is full.

The mathematical base strength of an ability.9000
The amount of time it takes from pressing an ability, to when the ability activates.2s
The cost associated with the use of the ability.Adrenaline Gauge
The range of an ability, measured between player and target, in yalms.8y
Single Target: Ability which targets a single target.18px0y
Riddle of Earth (PvP)Riddle of Earth (PvP) Icon.png Riddle of Earth (PvP)
(Ability)
Grants Riddle of Earth.
Duration: 10s
Additional Effect: Grants Earth's Reply upon losing 50% or more of maximum HP
Duration: 10s

Earth's Reply Bonus: Increases damage dealt by 10% and reduces damage taken by 10%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
Riddle of Fire (PvP)Riddle of Fire (PvP) Icon.png Riddle of Fire (PvP)
(Ability)
Increases damage dealt by 10% while increasing weaponskill recast time by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
Riddle of Wind (PvP)Riddle of Wind (PvP) Icon.png Riddle of Wind (PvP)
(Ability)
Rushes target and delivers an attack with a potency of 750.
Can only be executed while under the effect of Riddle of Wind.
Cannot be executed while bound.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.18px0y
Snap Punch (PvP)Snap Punch (PvP) Icon.png Snap Punch (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: True Strike
Combo Potency: 1,250
Combo Bonus: Grants Greased Lightning
Duration: 15s
Greased Lightning Bonus: Increases damage dealt by 5% and reduces weaponskill cast time and recast time by 5%
Greased Lightning III Bonus: Opens a chakra

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Somersault (PvP)Somersault (PvP) Icon.png Somersault (PvP)
(Ability)
Delivers an attack with a potency of 750.

Additional Effect: Opens a chakra

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.3s
The cost associated with the use of the ability.250 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
The Forbidden Chakra (PvP)The Forbidden Chakra (PvP) Icon.png The Forbidden Chakra (PvP)
(Ability)
Delivers an attack with a potency of 2,000.
Can only be executed while under the effect of the Fifth Chakra. The five chakras close upon execution.
The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The cost associated with the use of the ability.Fifth Chakra
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Tornado Kick (PvP)Tornado Kick (PvP) Icon.png Tornado Kick (PvP)
(Ability)
Delivers an attack with a potency of 2,000.
Can only be executed while under the effect of Greased Lightning III. Effect fades upon execution.
The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The cost associated with the use of the ability.Greased Lightning III
The range of an ability, measured between player and target, in yalms.3y
-icon.png3y
True Strike (PvP)True Strike (PvP) Icon.png True Strike (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Bootshine
Combo Potency: 1,000

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Twin Snakes (PvP)Twin Snakes (PvP) Icon.png Twin Snakes (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Dragon Kick
Combo Potency: 750

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Wind Tackle (PvP)Wind Tackle (PvP) Icon.png Wind Tackle (PvP)
(Ability)
Rushes target and delivers an attack with a potency of 750.
Additional Effect: Grants Riddle of Wind
Duration: 10s
Cannot be executed while bound.

※Action changes to Riddle of Wind while under the effect of Riddle of Wind.

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.18px0y

Name   Description Stats
Bolt (PvP)Bolt (PvP) Icon.png Bolt (PvP)
(Common PvP Ability)
Movement speed is increased.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Concentrate (PvP)Concentrate (PvP) Icon.png Concentrate (PvP)
(Common PvP Ability)
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Enliven (PvP)Enliven (PvP) Icon.png Enliven (PvP)
(Common PvP Ability)
Restores 50% of maximum TP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
Muse (PvP)Muse (PvP) Icon.png Muse (PvP)
(Common PvP Ability)
Restores 25% of maximum MP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
Purify (PvP)Purify (PvP) Icon.png Purify (PvP)
(Common PvP Ability)
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Recuperate (PvP)Recuperate (PvP) Icon.png Recuperate (PvP)
(Common PvP Ability)
Restores 25% of maximum HP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
Self: Ability targets the user alone.18px0y
Safeguard (PvP)Safeguard (PvP) Icon.png Safeguard (PvP)
(Common PvP Ability)
Reduces damage taken by 25%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y

Name Description
Decreased Damage Taken (PvP) Icon.png Decreased Damage Taken (PvP) Decreases damage taken by 5%.
Decreased Recast Time (PvP) Icon.png Decreased Recast Time (PvP) Decreases recast time of additional actions by 10%
Increased Action Speed (PvP) Icon.png Increased Action Speed (PvP) Decreases weaponskill and spell cast and recast times by 3%.
Increased Damage Dealt (PvP) Icon.png Increased Damage Dealt (PvP) Increases damage dealt by 3%.
Increased HP (PvP) Icon.png Increased HP (PvP) Increases maximum HP by 500.
Increased Healing Potency (PvP) Icon.png Increased Healing Potency (PvP) Increases HP restoration by 5%.
Increased MP Regeneration (PvP) Icon.png Increased MP Regeneration (PvP) Increases MP regeneration rate by 25%.
Increased Resistance Duration (PvP) Icon.png Increased Resistance Duration (PvP) Increases duration of resistances by 50%.
Increased TP Regeneration (PvP) Icon.png Increased TP Regeneration (PvP) Increases TP regeneration rate by 40%.

Additional Information
Divider3.png
Gear
Main Hand Monk Weapons
Armor Monk Head Monk Body Monk Hands Monk Legs Monk Feet
Accessories Monk Earrings Monk Necklace Monk Bracelets Monk Ring Monk Waist
Exclusive & Sets Monk Exclusive Monk Sets
 
Class/Job Quests
Name Level
Brother from Another Mother &000000000000003000000030&00000000000000080000008Brother from Another Mother Pugilist Icon 5.png Lvl.30
Insulted Intelligence &000000000000003500000035&00000000000000090000009Insulted Intelligence 
A Slave to the Aether &000000000000004000000040&000000000000001000000010A Slave to the Aether 
The Pursuit of Power &000000000000004500000045&000000000000001100000011The Pursuit of Power 
Good Vibrations &000000000000004500000045&000000000000001200000012Good Vibrations 
Five Easy Pieces &000000000000005000000050&000000000000001300000013Five Easy Pieces 
A Relic Reborn (Sphairai) &000000000000005000000050&000000000000001400000014A Relic Reborn (Sphairai) 
The Legend Continues &000000000000005000000050&000000000000001500000015The Legend Continues 
Let's Talk about Sects &000000000000005200000052&000000000000001600000016Let's Talk about Sects 
Against the Shadow &000000000000005400000054&000000000000001700000017Against the Shadow 
Fight the Battle to Win &000000000000005600000056&000000000000001800000018Fight the Battle to Win 
Stop the Senseless Killing &000000000000005800000058&000000000000001900000019Stop the Senseless Killing 
Appetite for Destruction &000000000000006000000060&000000000000002000000020Appetite for Destruction 
A Fistful of Resolve &000000000000006000000060&000000000000002100000021A Fistful of Resolve 
Return of the Monk &000000000000006300000063&000000000000002200000022Return of the Monk 
Cross-fist Training &000000000000006500000065&000000000000002300000023Cross-fist Training 
Choices and Paths &000000000000006800000068&000000000000002400000024Choices and Paths 
The Power to Protect &000000000000007000000070&000000000000002500000025The Power to Protect 
Job Gauge
Divider3.png
Lightning Gauge.png The Lightning Gauge indicates a monk's current amount of Greased Lightning as well as the time remaining before the effect fades. Greased Lightning is accumulated by executing certain weaponskills and improves attack speed and damage dealt.

As a monk or pugilist increases in level, the amount of Greased Lightning that can be stored at one time will increase to a maximum of 3 units.

Chakra Gauge.png The Chakra Gauge indicates the number of chakra a monk currently has opened. Chakra are opened using the action Meditate, and opening 5 allows for the execution of the Forbidden Chakra and Purification (acquired at level 58).


Images
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