Astrologian
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The Armoury | |||
This new job harnesses the power of the stars to cast potent healing magicks while drawing energies for supporting magicks from constellation-based divining cards. These cards swirl around the star globe, the Astrologian’s main arm, and can be used in different combinations for different effects. Like the other jobs in Heavensward, no base class will be involved.
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Level | Name | Description | Stats | |
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1 ![]() |
Malefic(Spell) | Deals unaspected damage with a potency of 150. | ![]() ![]() ![]() ![]() ![]() ![]() |
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2 ![]() |
Benefic(Spell) | Restores target's HP.
Cure Potency: 400
Additional Effect: 15% chance next Benefic II will restore critical HP
Duration: 15s |
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4 ![]() |
Combust(Spell) | Deals unaspected damage over time. Potency: 40 Duration: 18s
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6 ![]() |
Lightspeed(Ability) | Reduces cast times for spells by 2.5 seconds.
Duration: 15s |
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10 ![]() |
Helios(Spell) | Restores own HP and the HP of all nearby party members. Cure Potency: 330
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12 ![]() |
Ascend(Spell) | Resurrects target to a weakened state. | ![]() ![]() ![]() ![]() ![]() |
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15 ![]() |
Essential Dignity(Ability) | Restores target's HP.
Cure Potency: 400
Potency increases up to 1,100 as the target's HP decreases.
Maximum Charges: 2 |
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26 ![]() |
Benefic II(Spell) | Restores target's HP. Cure Potency: 700
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30 ![]() |
Card: Spire(Ability) | Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Seal when used in combat
※This action cannot be assigned to a hotbar. |
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30 ![]() |
Play(Ability) | Triggers the effect of your drawn arcanum.
Only one arcanum can be drawn at a time. |
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30 ![]() |
Draw(Ability) | Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time.
Arcanum effect can be triggered using the action Play. Additional Effect: Restores 8% of maximum MP |
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30 ![]() |
Undraw(Ability) | Return the currently drawn arcanum back to the deck. | ![]() ![]() ![]() ![]() |
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30 ![]() |
Card: Spear(Ability) | Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Celestial Seal when used in combat
※This action cannot be assigned to a hotbar. |
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30 ![]() |
Card: Bole(Ability) | Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Seal when used in combat
※This action cannot be assigned to a hotbar. |
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30 ![]() |
Card: Lord of Crowns(Ability) | Increases damage dealt by a party member or self by 8% if target is melee DPS or tank, or 4% for all other roles.
Duration: 15s
※This action cannot be assigned to a hotbar. |
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30 ![]() |
Card: Lady of Crowns(Ability) | Increases damage dealt by a party member or self by 8% if target is ranged DPS or healer, or 4% for all other roles.
Duration: 15s
※This action cannot be assigned to a hotbar. |
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30 ![]() |
Card: Arrow(Ability) | Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Seal when used in combat
※This action cannot be assigned to a hotbar. |
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30 ![]() |
Card: Ewer(Ability) | Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Lunar Seal when used in combat
※This action cannot be assigned to a hotbar. |
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30 ![]() |
Card: Balance(Ability) | Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles.
Duration: 15s
Additional Effect: Grants a Solar Seal when used in combat
※This action cannot be assigned to a hotbar. |
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30 ![]() |
Diurnal Sect(Ability) | Adds Regen to certain actions.
Cannot be used with Nocturnal Sect.
Shares a recast timer with Nocturnal Sect.
Effect cannot be removed while in combat.
Effect ends upon reuse. |
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34 ![]() |
Aspected Benefic(Spell) | Restores target's HP.
Cure Potency: 200
Diurnal Sect Effect: Regen
Cure Potency: 200
Duration: 15s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 250% of the amount of HP restored
Duration: 30s
Effect cannot be stacked with scholar's Galvanize.
Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
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40 ![]() |
Redraw(Ability) | Draws a different arcanum from your deck.
Maximum Charges: 3 |
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42 ![]() |
Aspected Helios(Spell) | Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Diurnal Sect Effect: Regen
Cure Potency: 100
Duration: 15s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
Duration: 30s
Effect cannot be stacked with scholar's Galvanize.
Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
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46 ![]() |
Combust II(Spell) | Deals unaspected damage over time.
Potency: 50
Duration: 30s |
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50 ![]() |
Minor Arcana(Ability) | Converts currently drawn arcanum into the Lord of Crowns when Balance, Arrow, or Spear, or the Lady of Crowns when Bole, Ewer, or Spire.
Only one arcanum effect can be applied to a target at a time. |
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50 ![]() |
Divination(Ability) | Increases damage dealt by self and nearby party members.
Duration: 15s
Can only be executed after obtaining three Seals of Arcana by playing at least three arcanum.
Effectiveness is determined by the number of different types of seals in play.
1 Seal Type: 4%
2 Seal Types: 5%
3 Seal Types: 6% |
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50 ![]() |
Nocturnal Sect(Ability) | Adds a damage-nullifying barrier to certain actions. Also increases MP cost of Aspected Benefic.
Cannot be used with Diurnal Sect.
Shares a recast timer with Diurnal Sect.
Effect cannot be removed while in combat.
Effect ends upon reuse. |
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50 ![]() |
Synastry(Ability) | Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell. Duration: 20s
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52 ![]() |
Gravity(Spell) | Deals unaspected damage with a potency of 130 to target and all enemies nearby it. | ![]() ![]() ![]() ![]() ![]() ![]() |
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54 ![]() |
Malefic II(Spell) | Deals unaspected damage with a potency of 170. | ![]() ![]() ![]() ![]() ![]() ![]() |
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58 ![]() |
Collective Unconscious(Ability) | Creates a celestial ring around the caster.
Diurnal Sect Effect: Reduces damage taken by 10% and applies Wheel of Fortune to self and any party members who enter
Duration: 18s
Wheel of Fortune Effect (Diurnal): Regen
Cure Potency: 100
Duration: 15s
Nocturnal Sect Effect: Grants healing over time and applies Wheel of Fortune to self and any party members who enter
Cure Potency: 100
Duration: 18s
Wheel of Fortune Effect (Nocturnal): Reduces damage taken by 10%
Duration: 20s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
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60 ![]() |
Celestial Opposition(Ability) | Restores own HP and the HP of all nearby party members.
Cure Potency: 200
Diurnal Sect Effect: Regen
Cure Potency: 100
Duration: 15s
Effect cannot be stacked.
Nocturnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 125% of the amount of HP restored
Duration: 30s
Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
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62 ![]() |
Earthly Star(Ability) | Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance.
Duration: 10s
Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 100 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 540
After 10s, Earthly Dominance effect is changed to Giant Dominance.
Duration: 10s
Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 150 to all nearby enemies. Also restores own HP and the HP of all nearby party members.
Cure Potency: 720 |
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62 ![]() |
Stellar Detonation(Ability) | While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star, creating a Stellar Burst that deals unaspected damage with a potency of 100 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 540
While under the effect of Giant Dominance, detonates the currently deployed Earthly Star, creating a Stellar Explosion that deals unaspected damage with a potency of 150 to all nearby enemies.
Additional Effect: Restores own HP and the HP of all nearby party members
Cure Potency: 720 |
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64 ![]() |
Malefic III(Ability) | Deals unaspected damage with a potency of 210. | ![]() ![]() ![]() ![]() ![]() ![]() |
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70 ![]() |
Sleeve Draw(Ability) | Draws a card (arcanum) from your divining deck.
You cannot draw an arcanum if you are aligned with its Seal of Arcana. When aligned with all three seals, any arcanum may be drawn.
Duration: 30s
Sleeve Draw Effect: Using your drawn arcanum consumes a stack of Sleeve Draw and draws another card. Additional Effect: Restores 8% of maximum MP |
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72 ![]() |
Malefic IV(Spell) | Deals unaspected damage with a potency of 250. | ![]() ![]() ![]() ![]() ![]() ![]() |
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72 ![]() |
Combust III(Spell) | Deals unaspected damage over time.
Potency: 60
Duration: 30s |
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74 ![]() |
Celestial Intersection(Ability) | Restores own or target party member's HP.
Cure Potency: 200
Diurnal Sect Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored
Duration: 30s
Nocturnal Sect Effect: Regen
Cure Potency: 150
Duration: 15s
Effect cannot be stacked.
Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect. |
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76 ![]() |
Horoscope(Ability) | Reads your fortune and those of nearby party members, granting them Horoscope.
Duration: 10s
Effect upgraded to Horoscope Helios upon receiving the effects of Helios or Aspected Helios.
Duration: 30s
Reading the cards a second time will restore the HP of those under either effect.
Horoscope Cure Potency: 200
Horoscope Helios Cure Potency: 400 |
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80 ![]() |
Neutral Sect(Ability) | Increases healing magic potency by 20%.
Additional Effect: Aspected Helios and Aspected Benefic receive the effects of both Diurnal Sect and Nocturnal Sect
Duration: 20s |
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Level | Name | Description | Acquisition | |
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8 ![]() |
Repose(Spell) | Afflicts target with Sleep. Duration: 30s Cancels auto-attack upon execution.
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10 ![]() |
Esuna(Spell) | Removes a single detrimental effect from target. | ![]() ![]() ![]() ![]() ![]() |
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18 ![]() |
Swiftcast(Ability) | Next spell is cast immediately. Duration: 10s
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24 ![]() |
Lucid Dreaming(Ability) | Gradually restores own MP. Potency: 50 Duration: 21s
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44 ![]() |
Surecast(Ability) | Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s
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48 ![]() |
Rescue(Ability) | Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. | ![]() ![]() ![]() ![]() |
Level | Name | Description |
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20 | ![]() |
Astrologian: Increases base action damage and HP restoration by 10%.
Thaumaturge: Increases base action damage and HP restoration by 10% and allows for the stacking of a second Astral Fire or Umbral Ice. |
36 | ![]() |
Grants a 15% chance that your next Benefic II will be a critical heal.
Duration: 15s |
40 | ![]() |
Astrologian: Increases base action damage and HP restoration by 30%.
Thaumaturge: Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice which reduces cast times for spells of the opposite element by half. |
46 | ![]() |
Upgrades Combust to Combust II. |
54 | ![]() |
Upgrades Malefic to Malefic II. |
64 | ![]() |
Upgrades Malefic II to Malefic III. |
68 | ![]() |
Reduces Lightspeed recast time to 90 seconds. |
72 | ![]() |
Combust II is upgraded to Combust III. |
72 | ![]() |
Malefic III is upgraded to Malefic IV. |
78 | ![]() |
Allows the accumulation of charges for consecutive uses of Essential Dignity. Maximum Charges: 2
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Level | Name | Description | Stats | |
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1 ![]() |
Healing Wind(Limit Break Level 1) | Restores 25% of HP and MP of all nearby party members. | ![]() ![]() ![]() |
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1 ![]() |
Breath of the Earth(Limit Break Level 2) | Restores 60% of HP and MP of all nearby party members. | ![]() ![]() ![]() |
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1 ![]() |
Astral Stasis(Limit Break Level 3) | Restores 100% HP/MP of all nearby party members, including ones KO'd. | ![]() ![]() ![]() |
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The Arcana Gauge allows astrologians to keep track of which card (arcanum) is currently drawn. An arcanum is drawn by using the action Draw, and is placed in the middle of the gauge. Using the Play command executes the arcanum's corresponding action. |
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Upon learning the action Divination, the Divination Gauge will be displayed. Depending on your drawn arcanum, a Lunar, Solar, or Celestial seal will be added to the gauge. After acquiring three seals, you can execute Divination. |
Name | Description | Stats | |
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Aspected Benefic (PvP)(Spell) | Restores target's HP.
Cure Potency: 2,000
Additional Effect: Regen
Cure Potency: 800
Duration: 15s
Additional Effect: Erects a magicked barrier which nullifies damage equaling HP restored
Duration: 10s
Additional Effect: Grants Abridged when spell is cast with a cast time
Duration: 10s
Abridged Effect: Next spell is cast immediately
Can only be executed while under the effect of Neutral Sect.
※This action cannot be assigned to a hotbar. |
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Aspected Helios (PvP)(Spell) | Restores own HP and the HP of all nearby party members.
Cure Potency: 2,000
Additional Effect: Regen
Cure Potency: 400
Duration: 15s
Additional Effect: Erects a magicked barrier which nullifies damage equaling half of HP restored
Duration: 10s
Can only be cast while under the effect of Neutral Sect.
※This action cannot be assigned to a hotbar. |
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Benefic (PvP)(Spell) | Restores target's HP.
Cure Potency: 2,000
Additional Effect: Grants Abridged when spell is cast with a cast time
Duration: 10s
Abridged Effect: Next spell is cast immediately
※Action changes to Aspected Benefic while under the effect of Neutral Sect. |
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Benefic II (PvP)(Spell) | Restores target's HP.
Cure Potency: 4,000 |
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Celestial Opposition (PvP)(Ability) | Removes all Regen and barrier effects from nearby enemies.
Additional Effect: Grants Regen to self and nearby party members
Cure Potency: 800
Duration: 15s
Additional Effect: Creates a barrier around self and nearby party members that absorbs damage equivalent to a heal of 2,000 potency
Duration: 10s |
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Combust III (PvP)(Spell) | Deals unaspected damage with a potency of 800.
Additional Effect: Reduces target's damage dealt and healing potency by 10%
Duration: 15s |
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Divination (PvP)(Ability) | Increases damage dealt by self and nearby party members by 10%, while reducing damage taken by 10%.
Duration: 15s |
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Empyrean Rain (PvP)(The Feast Adrenaline Rush Ability) | Restores 50% of own HP and the HP of all nearby party members.
Additional Effect: Removes Stun, Sleep, Bind, Heavy, and Silence
Can only be executed while the Adrenaline Gauge is full. |
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Essential Dignity (PvP)(Ability) | Restores target's HP.
Cure Potency: 2,500
Potency increases up to 5,000 as the target's HP decreases.
Maximum Charges: 2 |
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Gravity (PvP)(Spell) | Deals unaspected damage with a potency of 600 to target and all enemies nearby it. Potency increases up to 3,000 as target's HP nears maximum.
This action does not share a recast timer with any other actions. |
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Helios (PvP)(Spell) | Restores own HP and the HP of all nearby party members.
Cure Potency: 2,000
※Action changes to Aspected Helios while under the effect of Neutral Sect. |
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Lady of Crowns (PvP)(Ability) | Reduces damage taken by a party member or self by 20%.
Duration: 10s
Shares a recast timer with Minor Arcana.
※This action cannot be assigned to a hotbar. |
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Lord of Crowns (PvP)(Ability) | Increases damage dealt by a party member or self by 20%.
Duration: 10s
Shares a recast timer with Minor Arcana.
※This action cannot be assigned to a hotbar. |
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Malefic IV (PvP)(Spell) | Deals unaspected damage with a potency of 1,200.
Additional Effect: Grants Abridged when spell is cast with a cast time
Duration: 10s
Abridged Effect: Next spell is cast immediately |
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Minor Arcana (PvP)(Ability) | Draws either Lord of Crowns or Lady of Crowns.
Shares a recast timer with Lord of Crowns and Lady of Crowns. |
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Neutral Sect (PvP)(Ability) | Reduces spell cast time and recast time by 10%
Duration: 15s |
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Role | Name | Description | Stats | |
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Attunement (PvP)(Ability) | Restores own HP.
Cure Potency: 3,000
Potency increases up to 6,000 as your HP decreases.
Additional Effect: Nullifies 99% of damage taken but prevents movement or use of other actions
Duration: 3s |
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Bolt (PvP)(Ability) | Movement speed is increased.
Duration: 10s |
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Largesse (PvP)(Ability) | Increases healing potency by 25%.
Duration: 10s |
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Medical Kit (PvP)(Ability) | Restores own HP.
Cure Potency: 2,000
Potency increases up to 6,000 as HP decreases.
Maximum Charges: 3 |
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Protect (PvP)(Ability) | Reduces damage taken by a party member or self by 20%.
Duration: 10s |
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Purify (PvP)(Ability) | Restores own or target party member's HP while also removing Stun, Sleep, Bind, Heavy, and Silence.
Cure Potency: 2,000
Cure potency is doubled when a status affliction is removed. Can be used regardless of own status affliction. |
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Repose (PvP)(Ability) | Afflicts target with Sleep.
Duration: 3s |
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Rescue (PvP)(Ability) | Instantly draws target party member to your side.
Ignores knockback resistance and can no longer be prevented by enfeeblements.
Additional Effect: Removes Holmgang effect from target |
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The Arcana Gauge allows astrologians to keep track of which card (arcanum) is currently drawn. Using Minor Arcana will draw either Lord of Crowns or Lady of Crowns, which can then be used to grant various effects to yourself and party members. |
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