White Mage
(Redirected from WHM)
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The Armoury | |||
White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.
Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself. | ||||
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Level | Name | Description | Stats | |
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1 ![]() |
Stone(Spell) | Deals earth damage with a potency of 140. |
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2 ![]() |
Cure(Spell) | Restores target's HP. |
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4 ![]() |
Aero(Spell) | Deals wind damage with a potency of 50. |
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10 ![]() |
Medica(Spell) | Restores own HP and the HP of all nearby party members. |
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12 ![]() |
Raise(Spell) | Resurrects target to a weakened state. |
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18 ![]() |
Stone II(Spell) | Deals earth damage with a potency of 190. |
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30 ![]() |
Cure II(Spell) | Restores target's HP. |
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30 ![]() |
Presence of Mind(Ability) | Reduces spell cast time and recast time, and auto-attack delay by 20%. |
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35 ![]() |
Regen(Spell) | Grants healing over time effect to target. |
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40 ![]() |
Cure III(Spell) | Restores HP of target and all party members nearby target. |
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45 ![]() |
Holy(Spell) | Deals unaspected damage with a potency of 140 to all nearby enemies. |
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46 ![]() |
Aero II(Spell) | Deals wind damage with a potency of 50. |
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50 ![]() |
Medica II(Spell) | Restores own HP and the HP of all nearby party members. |
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50 ![]() |
Benediction(Ability) | Restores all of a target's HP. |
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52 ![]() |
Afflatus Solace(Spell) | Restores target's HP. |
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52 ![]() |
Asylum(Ability) | Envelops a designated area in a veil of succor, granting healing over time to self and any party members who enter. |
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54 ![]() |
Stone III(Spell) | Deals earth damage with a potency of 220. |
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56 ![]() |
Assize(Ability) | Deals unaspected damage with a potency of 400 to all nearby enemies. |
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58 ![]() |
Thin Air(Ability) | Next action is executed without MP cost. |
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60 ![]() |
Tetragrammaton(Ability) | Restores target's HP. |
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64 ![]() |
Stone IV(Spell) | Deals earth damage with a potency of 260. |
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66 ![]() |
Divine Benison(Ability) | Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 500 potency. |
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70 ![]() |
Plenary Indulgence(Ability) | Grants Confession to self and nearby party members. |
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72 ![]() |
Dia(Spell) | Deals unaspected damage with a potency of 60. |
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72 ![]() |
Glare(Spell) | Deals unaspected damage with a potency of 290. |
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74 ![]() |
Afflatus Misery(Spell) | Deals unaspected damage to target and all enemies nearby it with a potency of 1,240 for the first enemy, and 50% less for all remaining enemies. |
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76 ![]() |
Afflatus Rapture(Spell) | Restores own HP and the HP of all nearby party members. |
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80 ![]() |
Temperance(Ability) | Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 30 yalms by 10%. |
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82 ![]() |
Holy III(Spell) | Deals unaspected damage with a potency of 150 to all nearby enemies. |
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82 ![]() |
Glare III(Spell) | Deals unaspected damage with a potency of 310. |
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86 ![]() |
Aquaveil(Ability) | Reduces damage taken by a party member or self by 15%. |
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90 ![]() |
Liturgy of the Bell(Ability) | Places a healing blossom at the designated location and grants 5 stacks of Liturgy of the Bell to self. |
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Level | Name | Description | Acquisition | |
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8 ![]() |
Repose(Spell) | Afflicts target with Sleep.
Duration: 30s Cancels auto-attack upon execution. |
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10 ![]() |
Esuna(Spell) | Removes a single detrimental effect from target. | ![]() ![]() ![]() ![]() ![]() |
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14 ![]() |
Lucid Dreaming(Ability) | Gradually restores own MP.
Potency: 55 Duration: 21s |
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18 ![]() |
Swiftcast(Ability) | Next spell is cast immediately.
Duration: 10s |
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44 ![]() |
Surecast(Ability) | Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
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48 ![]() |
Rescue(Ability) | Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. | ![]() ![]() ![]() ![]() |
Level | Name | Description |
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18 | ![]() |
Upgrades Stone to Stone II. |
20 | ![]() |
Increases base action damage and HP restoration by 10%. Also increases base damage and HP restoration of your pet by 10%. |
32 | ![]() |
Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0.
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40 | ![]() |
Increases base action damage and HP restoration by 30%. Also increases base damage and HP restoration of your pet by 30%. |
46 | ![]() |
Upgrades Aero to Aero II. |
52 | ![]() |
Adds a Lily to your Healing Gauge for every 20 seconds you are engaged in combat, up to a maximum of 3. |
54 | ![]() |
Upgrades Stone II to Stone III. |
64 | ![]() |
Upgrades Stone III to Stone IV. |
72 | ![]() |
Upgrades Aero II to Dia. |
72 | ![]() |
Upgrades Stone IV to Glare. |
74 | ![]() |
Adds a Blood Lily to the Healing Gauge that blooms after three uses of Afflatus Solace or Afflatus Rapture. |
78 | ![]() |
Adds an additional effect to Asylum that increases HP recovery via healing actions by 10%. |
82 | ![]() |
Upgrades Glare to Glare III. |
82 | ![]() |
Upgrades Holy to Holy III. |
85 | ![]() |
Increases the healing potency of Cure to 500, Medica to 400, Cure II to 800, Regen to 250, Cure III to 600, Medica II to 250, Medica II's Regen effect to 150, Afflatus Solace to 800, and Afflatus Rapture to 400.Increases the healing potency to 500. Increases the healing potency to 400. Increases the healing potency to 800. Increases the healing potency to 250. Increases the healing potency to 600. Increases the healing potency to 250 and the Regen effect to 150. Increases the healing potency to 800. Increases the healing potency to 400. |
88 | ![]() |
Allows the accumulation of charges for consecutive uses of Divine Benison.
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Level | Name | Description | Stats | |
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1 ![]() |
Healing Wind(Limit Break Level 1) | Restores 25% of HP of all nearby party members. |
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1 ![]() |
Breath of the Earth(Limit Break Level 2) | Restores 60% of HP of all nearby party members. |
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1 ![]() |
Pulse of Life(Limit Break Level 3) | Restores 100% of HP of all nearby party members, even if they are currently dead. If resurrected this way, party members also revive with 100% MP and are not given Weakness or Brink of Death debuffs. |
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Name | Description | Stats | |
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Afflatus Misery (PvP)(Spell) | Deals unaspected damage with a potency of 12,000 to target and all enemies nearby it.
This action does not share a recast timer with any other actions. |
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Afflatus Purgation (PvP)(Limit Break) | Deals unaspected damage with a potency of 18,000 to all enemies in a straight line before you.
Additional Effect: Stun Duration: 2s
Additional Effect: Grants TemperanceTemperance Effect: Increases damage dealt and healing potency by 10%, and grants Regen to self and nearby party members within 30 yalms Cure Potency: 4,000 Duration: 15s
Can only be executed when the limit gauge is full. |
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Aquaveil (PvP)(Ability) | Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 8,000 potency. Duration: 10s
Additional Effect: Nullifies one status affliction that can be removed by Purify
Barrier potency is doubled when successfully nullifying a status affliction.
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Cure II (PvP)(Spell) | Restores target's HP. Cure Potency: 12,000
Maximum Charges: 2
This action does not share a recast timer with any other actions.
※Action changes to Cure III when under the effect of Cure III Ready. |
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Cure III (PvP)(Spell) | Restores HP of self or target and all party members nearby target. Cure Potency: 16,000
Can only be executed while under the effect of Cure III Ready.
※This action cannot be assigned to a hotbar. |
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Glare III (PvP)(Spell) | Deals unaspected damage with a potency of 5,000. | ![]() ![]() ![]() ![]() ![]() |
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Miracle of Nature (PvP)(Ability) | Forcibly transforms target into a diminutive creature, preventing them from using actions. Duration: 2s
Has no effect on players under the effect of Guard, players riding machina, or non-player combatants. |
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Seraph Strike (PvP)(Ability) | Delivers a jumping attack that deals unaspected damage to target and all enemies nearby it with a potency of 8,000.
Additional Effect: Grants Protect to self and nearby party members Protect Effect: Reduces damage taken by 10% Duration: 10s
Additional Effect: Grants Cure III ReadyDuration: 10s
Cannot be executed while bound.
※Cure II changes to Cure III while under the effect of Cure III Ready. |
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Role | Name | Description | Stats | |
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Guard (PvP)(Ability) | Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.
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Purify (PvP)(Ability) | Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Grants Resilience upon successfully removing one of the aforementioned effects.
Resilience Effect: Nullifies status afflictions that can be removed by Purify Duration: 5s
Can be used even when under the effect of certain status afflictions.
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Recuperate (PvP)(Ability) | Restores own HP. Cure Potency: 15,000
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Sprint (PvP)(Ability) | Increases movement speed. Effect ends upon reuse or execution of another action. | ![]() ![]() ![]() ![]() |
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Standard-issue Elixir (PvP)(Ability) | Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. | ![]() ![]() ![]() ![]() |
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