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White Mage

(Redirected from WHM)
White Mage Icon 3.pngWhite Mage (WHM)
Healerroleicon.png  Disciple of Magic > Healer
The Armoury
White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.

Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.

Featurequest1 Icon.png Unlock: Seer Folly
Unknownbattle1 Icon.png Weapon Type: RadicalsWands
Main Command 21 Icon.png Prerequisite: Conjurer (Level 30)
Main Command 3 Icon.png Primary Stat: MindPiety
Main Command 41 Icon.png A Realm Reborn: Level 30

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  StoneStone Icon.png Stone
(Spell)
Deals earth damage with a potency of 140.
The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.200 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  CureCure Icon.png Cure
(Spell)
Restores target's HP.
Cure Potency: 500
The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  AeroAero Icon.png Aero
(Spell)
Deals wind damage with a potency of 50.
Additional Effect: Wind damage over time
Potency: 30
Duration: 30s
The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.200 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  MedicaMedica Icon.png Medica
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 300
The mathematical base strength of an ability.300
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.900 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000001200000012 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  RaiseRaise Icon.png Raise
(Spell)
Resurrects target to a weakened state.
The amount of time it takes from pressing an ability, to when the ability activates.8s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.2400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  Stone IIStone II Icon.png Stone II
(Spell)
Deals earth damage with a potency of 190.
The mathematical base strength of an ability.190
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.200 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png Rewarded from Quest Cure IICure II Icon.png Cure II
(Spell)
Restores target's HP.
Cure Potency: 800
The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest Presence of MindPresence of Mind Icon.png Presence of Mind
(Ability)
Reduces spell cast time and recast time, and auto-attack delay by 20%.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.0y
&000000000000003500000035 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest RegenRegen Icon.png Regen
(Spell)
Grants healing over time effect to target.
Cure Potency: 250
Duration: 18s
The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest Cure IIICure III Icon.png Cure III
(Spell)
Restores HP of target and all party members nearby target.
Cure Potency: 600
The mathematical base strength of an ability.600
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.1500 MP
The range of an ability, measured between player and target, in yalms.30y
Targeted AoE (epicenter: afflicted target; angle: 360°)10y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest HolyHoly Icon.png Holy
(Spell)
Deals unaspected damage with a potency of 140 to all nearby enemies.
Additional Effect: Stun
Duration: 4s
The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)8y
&000000000000004600000046 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  Aero IIAero II Icon.png Aero II
(Spell)
Deals wind damage with a potency of 60.
Additional Effect: Wind damage over time
Potency: 60
Duration: 30s
The mathematical base strength of an ability.60
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.200 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}ConjurerConjurer Icon 3.png  Medica IIMedica II Icon.png Medica II
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 150
Duration: 15s
The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.1000 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest BenedictionBenediction Icon.png Benediction
(Ability)
Restores all of a target's HP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000005200000052 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  Afflatus SolaceAfflatus Solace Icon.png Afflatus Solace
(Spell)
Restores target's HP.
Cure Potency: 800
Additional Effect: Nourishes the Blood Lily

Healing Gauge Cost: 1 Lily

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.Lily: 1
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000005200000052 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest AsylumAsylum Icon.png Asylum
(Ability)
Envelops a designated area in a veil of succor, granting healing over time to self and any party members who enter.
Cure Potency: 100
Duration: 24s

Additional Effect: Increases HP recovery via healing actions on party members in the designated area by 10%

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.30y
Targeted AoE (epicenter: afflicted target; angle: 360°)10y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest Stone IIIStone III Icon.png Stone III
(Spell)
Deals earth damage with a potency of 230.
The mathematical base strength of an ability.220
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.300 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000005600000056 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest AssizeAssize Icon.png Assize
(Ability)
Deals unaspected damage with a potency of 400 to all nearby enemies.
Additional Effect: Restores own HP and the HP of nearby party members
Cure Potency: 400

Additional Effect: Restores 5% of own MP

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.0y
Targeted AoE (epicenter: afflicted target; angle: 360°)15y
&000000000000005800000058 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest Thin AirThin Air Icon.png Thin Air
(Ability)
Next action is executed without MP cost.
Duration: 12s

Maximum Charges: 2

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.60s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
Self: Ability targets the user alone.0y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest TetragrammatonTetragrammaton Icon.png Tetragrammaton
(Ability)
Restores target's HP.
Cure Potency: 700
The mathematical base strength of an ability.700
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  Stone IVStone IV Icon.png Stone IV
(Spell)
Deals earth damage with a potency of 270.
The mathematical base strength of an ability.260
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  Divine BenisonDivine Benison Icon.png Divine Benison
(Ability)
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 500 potency.
Duration: 15s

Maximum Charges: 2

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.30s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png Rewarded from Quest Plenary IndulgencePlenary Indulgence Icon.png Plenary Indulgence
(Ability)
Grants Confession to self and nearby party members. Upon receiving HP recovery via Medica, Medica II, Cure III, or Afflatus Rapture cast by self, Confession triggers an additional healing effect.
Cure Potency: 200
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  DiaDia Icon.png Dia
(Spell)
Deals unaspected damage with a potency of 60.
Additional Effect: Unaspected damage over time
Potency: 60
Duration: 30s
The mathematical base strength of an ability.60
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  GlareGlare Icon.png Glare
(Spell)
Deals unaspected damage with a potency of 290.
The mathematical base strength of an ability.290
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000007400000074 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  Afflatus MiseryAfflatus Misery Icon.png Afflatus Misery
(Spell)
Deals unaspected damage to target and all enemies nearby it with a potency of 1,240 for the first enemy, and 50% less for all remaining enemies.
Can only be executed when the Blood Lily is in full bloom.
The mathematical base strength of an ability.1240
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.Blooming Blood Lily
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  Afflatus RaptureAfflatus Rapture Icon.png Afflatus Rapture
(Spell)
Restores own HP and the HP of all nearby party members.
Cure Potency: 400
Additional Effect: Nourishes the Blood Lily
Healing Gauge Cost: 1 Lily
The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.1 Lily
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)20y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  TemperanceTemperance Icon.png Temperance
(Ability)
Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 30 yalms by 10%.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000008200000082 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  Holy IIIHoly III Icon.png Holy III
(Spell)
Deals unaspected damage with a potency of 150 to all nearby enemies.
Additional Effect: Stun
Duration: 4s
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)8y
&000000000000008200000082 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  Glare IIIGlare III Icon.png Glare III
(Spell)
Deals unaspected damage with a potency of 310.
The mathematical base strength of an ability.310
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000008600000086 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  AquaveilAquaveil Icon.png Aquaveil
(Ability)
Reduces damage taken by a party member or self by 15%.
Duration: 8s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000009000000090 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}White MageWhite Mage Icon 3.png  Liturgy of the BellLiturgy of the Bell Icon.png Liturgy of the Bell
(Ability)
Places a healing blossom at the designated location and grants 5 stacks of Liturgy of the Bell to self.
Duration: 15s
Taking damage will expend 1 stack of Liturgy of the Bell to heal self and all party members within a radius of 20 yalms.
Cure Potency: 400
The effect of this action can only be triggered once per second.
The healing blossom dissipates when all stacks are expended or the effect expires.
Any remaining stacks of Liturgy of the Bell will trigger an additional healing effect when time expires or upon executing this action a second time.
Cure Potency: 200 for every remaining stack of Liturgy of the Bell

This action does not share a recast timer with any other actions.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y

Level Name   Description Acquisition
&0000000000000008000000Healerroleicon.png ReposeRepose Icon.png Repose
(Spell)
Afflicts target with Sleep.
Duration: 30s
Cancels auto-attack upon execution.
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.600 MP
The range of an ability, measured between player and target, in yalms.30y
Self: Ability targets the user alone.0y
&000000000000001000000010 Healerroleicon.png EsunaEsuna Icon.png Esuna
(Spell)
Removes a single detrimental effect from target.
The amount of time it takes from pressing an ability, to when the ability activates.1s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.400 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000001400000014 Healerroleicon.png Lucid DreamingLucid Dreaming Icon.png Lucid Dreaming
(Ability)
Gradually restores own MP.
Potency: 55
Duration: 21s
The mathematical base strength of an ability.55
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.0y
&000000000000001800000018 Healerroleicon.png SwiftcastSwiftcast Icon.png Swiftcast
(Ability)
Next spell is cast immediately.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.0y
&000000000000004400000044 Healerroleicon.png SurecastSurecast Icon.png Surecast
(Ability)
Spells can be cast without interruption.

Additional Effect: Nullifies most knockback and draw-in effects

Duration: 6s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.0y
&000000000000004800000048 Healerroleicon.png RescueRescue Icon.png Rescue
(Ability)
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y

Level Name Description
&000000000000001800000018Stone Mastery Stone Mastery Icon.png Stone Mastery Upgrades Stone to Stone II.
&000000000000002000000020Maim and Mend Maim and Mend Icon.png Maim and Mend Increases base action damage and HP restoration by 10%. Also increases base damage and HP restoration of your pet by 10%.
&000000000000003200000032Freecure Freecure Icon.png Freecure Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0.
Duration: 15s

&000000000000004000000040Maim and Mend II Maim and Mend II Icon.png Maim and Mend II Increases base action damage and HP restoration by 30%. Also increases base damage and HP restoration of your pet by 30%.
&000000000000004600000046Aero Mastery Aero Mastery Icon.png Aero Mastery Upgrades Aero to Aero II.
&000000000000005200000052Secret of the Lily Secret of the Lily Icon.png Secret of the Lily Adds a Lily to your Healing Gauge for every 20 seconds you are engaged in combat, up to a maximum of 3.
&000000000000005400000054Stone Mastery II Stone Mastery II Icon.png Stone Mastery II Upgrades Stone II to Stone III.
&000000000000006400000064Stone Mastery III Stone Mastery III Icon.png Stone Mastery III Upgrades Stone III to Stone IV.
&000000000000007200000072Aero Mastery II Aero Mastery II Icon.png Aero Mastery II Upgrades Aero II to Dia.
&000000000000007200000072Stone Mastery IV Stone Mastery IV Icon.png Stone Mastery IV Upgrades Stone IV to Glare.
&000000000000007400000074Transcendent Afflatus Transcendent Afflatus Icon.png Transcendent Afflatus Adds a Blood Lily to the Healing Gauge that blooms after three uses of Afflatus Solace or Afflatus Rapture.
&000000000000007800000078Enhanced Asylum Enhanced Asylum Icon.png Enhanced Asylum Adds an additional effect to Asylum that increases HP recovery via healing actions by 10%.
&000000000000008200000082Glare Mastery Glare Mastery Icon.png Glare Mastery Upgrades Glare to Glare III.
&000000000000008200000082Holy Mastery Holy Mastery Icon.png Holy Mastery Upgrades Holy to Holy III.
&000000000000008500000085Enhanced Healing Magic (White Mage) Enhanced Healing Magic (White Mage) Icon.png Enhanced Healing Magic (White Mage) Increases the healing potency of Cure to 500, Medica to 400, Cure II to 800, Regen to 250, Cure III to 600, Medica II to 250, Medica II's Regen effect to 150, Afflatus Solace to 800, and Afflatus Rapture to 400.Increases the healing potency to 500.
Increases the healing potency to 400.
Increases the healing potency to 800.
Increases the healing potency to 250.
Increases the healing potency to 600.
Increases the healing potency to 250 and the Regen effect to 150.
Increases the healing potency to 800.
Increases the healing potency to 400.
&000000000000008800000088Enhanced Divine Benison Enhanced Divine Benison Icon.png Enhanced Divine Benison Allows the accumulation of charges for consecutive uses of Divine Benison.

Maximum Charges: 2

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Healer Icon 3.png  Healing WindHealing Wind Icon.png Healing Wind
(Limit Break Level 1)
Restores 25% of HP of all nearby party members.
The amount of time it takes from pressing an ability, to when the ability activates.2s
Point blank AoE (epicenter: player; angle: 360°)30y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Healer Icon 3.png  Breath of the EarthBreath of the Earth Icon.png Breath of the Earth
(Limit Break Level 2)
Restores 60% of HP of all nearby party members.
The amount of time it takes from pressing an ability, to when the ability activates.2s
Point blank AoE (epicenter: player; angle: 360°)30y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3HealerWhite Mage Icon 3.png  Pulse of LifePulse of Life Icon.png Pulse of Life
(Limit Break Level 3)
Restores 100% of HP of all nearby party members, even if they are currently dead. If resurrected this way, party members also revive with 100% MP and are not given Weakness or Brink of Death debuffs.
The amount of time it takes from pressing an ability, to when the ability activates.2s
Point blank AoE (epicenter: player; angle: 360°)50y

Healing Gauge.png
Upon learning the trait Secret of the Lily, a healing gauge will be displayed, indicating the number of Lilies you have accumulated. Lilies are accumulated as time passes while engaged in combat. They may then be consumed to execute certain actions such as Afflatus Solace (acquired at level 52) and Afflatus Rapture (acquired at level 76).
Healing Gauge 2.png
Upon learning the trait Transcendent Afflatus, consumption of Lilies will also nourish the Blood Lily. The Blood Lily will bloom after consuming three Lilies, allowing the execution of Afflatus Misery.

Name   Description Stats
Afflatus Misery (PvP)40px Afflatus Misery (PvP)
(Spell)
Deals unaspected damage with a potency of 10,000 to target and all enemies nearby it.

This action does not share a recast timer with any other actions.

The mathematical base strength of an ability.10000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.15s
The range of an ability, measured between player and target, in yalms.30y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
Afflatus Purgation (PvP)Afflatus Purgation (PvP) Icon.png Afflatus Purgation (PvP)
(Limit Break)
Deals unaspected damage with a potency of 18,000 to all enemies in a straight line before you.
Additional Effect: Stun
Duration: 2s
Additional Effect: Grants Temperance
Temperance Effect: Increases damage dealt and healing potency by 10%, and grants Regen to self and nearby party members within 30 yalms
Cure Potency: 4,000
Duration: 15s

Can only be executed when the limit gauge is full.

The mathematical base strength of an ability.18000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The range of an ability, measured between player and target, in yalms.40y
Straight line between player and target40y
Aquaveil (PvP)Aquaveil (PvP) Icon.png Aquaveil (PvP)
(Ability)
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 6,000 potency.
Duration: 10s
Additional Effect: Nullifies one status affliction that can be removed by Purify
Barrier potency is doubled when successfully nullifying a status affliction.
The mathematical base strength of an ability.6000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.30y
{{{Target}}}0y
Cure II (PvP)40px Cure II (PvP)
(Spell)
Restores target's HP.
Cure Potency: 12,000
Maximum Charges: 2
This action does not share a recast timer with any other actions.

※Action changes to Cure III when under the effect of Cure III Ready.

The mathematical base strength of an ability.12000
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The range of an ability, measured between player and target, in yalms.30y
{{{Target}}}0y
Cure III (PvP)Cure III (PvP) Icon.png Cure III (PvP)
(Spell)
Restores HP of target and all party members nearby target.
Cure Potency: 12,000
Can only be executed while under the effect of Cure III Ready.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.12000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.30y
{{{Target}}}5y
Glare III (PvP)Glare III (PvP) Icon.png Glare III (PvP)
(Spell)
Deals unaspected damage with a potency of 5,000.
The mathematical base strength of an ability.5000
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.25y
{{{Target}}}0y
Miracle of Nature (PvP)Miracle of Nature (PvP) Icon.png Miracle of Nature (PvP)
(Ability)
Forcibly transforms target into a diminutive creature, preventing them from using actions.
Duration: 2s

Has no effect on players under the effect of Guard, players riding machina, or non-player combatants.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The range of an ability, measured between player and target, in yalms.25y
{{{Target}}}0y
Seraph Strike (PvP)Seraph Strike (PvP) Icon.png Seraph Strike (PvP)
(Ability)
Delivers a jumping attack that deals unaspected damage to target and all enemies nearby it with a potency of 6,000.
Additional Effect: Grants Protect to self and nearby party members
Protect Effect: Reduces damage taken by 10%
Duration: 10s
Additional Effect: Grants Cure III Ready
Duration: 10s
Cannot be executed while bound.

※Cure II changes to Cure III while under the effect of Cure III Ready.

The mathematical base strength of an ability.6000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
The range of an ability, measured between player and target, in yalms.20y
{{{Target}}}10y

Role Name   Description Stats
Healerroleicon.png Guard (PvP)Guard (PvP) Icon.png Guard (PvP)
(Ability)
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Healerroleicon.png Purify (PvP)40px Purify (PvP)
(Ability)
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Grants Resilience upon successfully removing one of the aforementioned effects.
Resilience Effect: Nullifies status afflictions that can be removed by Purify
Duration: 5s
Can be used even when under the effect of certain status afflictions.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Healerroleicon.png Recuperate (PvP)40px Recuperate (PvP)
(Ability)
Restores own HP.
Cure Potency: 15,000
The mathematical base strength of an ability.15000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.0s
The cost associated with the use of the ability.2500 MP
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Healerroleicon.png Sprint (PvP)Sprint (PvP) Icon.png Sprint (PvP)
(Ability)
Increases movement speed.
Effect ends upon reuse or execution of another action.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.5s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Healerroleicon.png Standard-issue Elixir (PvP)Standard-issue Elixir (PvP) Icon.png Standard-issue Elixir (PvP)
(Ability)
Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken.
The amount of time it takes from pressing an ability, to when the ability activates.4.5s
The amount of time it takes from using an ability, to being able to use it again.5.0s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y

PvP Healing Gauge.png
Lilies are accumulated as time passes, and are consumed to execute Afflatus Solace and Afflatus Rapture, as well as nourish the Blood Lily. Consuming three Lilies allows the execution of Afflatus Misery.

Additional Information
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Gear
Main Hand  & Off Hand White Mage Weapons  White Mage Shield
Armor White Mage Head White Mage Body White Mage Hands White Mage Legs White Mage Feet
Accessories White Mage Earrings White Mage Necklace White Mage Bracelets White Mage Ring
Exclusive & Sets White Mage Exclusive White Mage Sets
 
Class/Job Quests
Name Level
Seer Folly &000000000000003000000030&000000000006661500000066,615Seer Folly Conjurer Icon 3.png Lvl.30
Only You Can Prevent Forest Ire &000000000000003500000035&000000000006661600000066,616Only You Can Prevent Forest Ire White Mage Icon 3.png Lvl.35 Spacer2.png Lvl.0
O Brother, Where Art Thou &000000000000004000000040&000000000006661700000066,617O Brother, Where Art Thou White Mage Icon 3.png Lvl.40 Spacer2.png Lvl.0
Following in His Footsteps &000000000000004500000045&000000000006661800000066,618Following in His Footsteps White Mage Icon 3.png Lvl.45
Yearn for the Urn &000000000000004500000045&000000000006661900000066,619Yearn for the Urn White Mage Icon 3.png Lvl.45 Spacer2.png Lvl.0
Heart of the Forest &000000000000005000000050&000000000006662000000066,620Heart of the Forest White Mage Icon 3.png Lvl.50
A Relic Reborn (Thyrus) &000000000000005000000050&000000000006666000000066,660A Relic Reborn (Thyrus) White Mage Icon 3.png Lvl.50
Taint Misbehaving &000000000000005000000050&000000000006725500000067,255Taint Misbehaving White Mage Icon 3.png Lvl.50
A Journey of Purification &000000000000005200000052&000000000006725600000067,256A Journey of Purification White Mage Icon 3.png Lvl.52
The Girl with the Dragon Tissue &000000000000005400000054&000000000006725700000067,257The Girl with the Dragon Tissue White Mage Icon 3.png Lvl.54
The Dark Blight Writhes &000000000000005600000056&000000000006725800000067,258The Dark Blight Writhes White Mage Icon 3.png Lvl.56
In the Wake of Death &000000000000005800000058&000000000006725900000067,259In the Wake of Death White Mage Icon 3.png Lvl.58
Trials of the Padjals &000000000000005800000058&000000000006726000000067,260Trials of the Padjals White Mage Icon 3.png Lvl.58
Hands of Healing &000000000000006000000060&000000000006726100000067,261Hands of Healing White Mage Icon 3.png Lvl.60
Unease in East End &000000000000006000000060&000000000006795000000067,950Unease in East End White Mage Icon 3.png Lvl.60
An Aura for Trouble &000000000000006300000063&000000000006795100000067,951An Aura for Trouble White Mage Icon 3.png Lvl.63
A Beacon for Bad Things &000000000000006500000065&000000000006795200000067,952A Beacon for Bad Things White Mage Icon 3.png Lvl.65
The Problem with Padjals &000000000000006800000068&000000000006795300000067,953The Problem with Padjals White Mage Icon 3.png Lvl.68
What She Always Wanted &000000000000007000000070&000000000006795400000067,954What She Always Wanted White Mage Icon 3.png Lvl.70
Traditions and Travails &000000000000007000000070&000000000006880300000068,803Traditions and Travails Healer Lvl.70
Affronts and Allies &000000000000007200000072&000000000006880400000068,804Affronts and Allies Healer Lvl.72
The Scientific Method &000000000000007400000074&000000000006880500000068,805The Scientific Method Healer Lvl.74
The Lost and the Found &000000000000007600000076&000000000006880600000068,806The Lost and the Found Healer Lvl.76
Never to Return &000000000000007800000078&000000000006880700000068,807Never to Return Healer Lvl.78
Whence the Healing Springs &000000000000008000000080&000000000006875100000068,751Whence the Healing Springs White Mage Icon 3.png Lvl.80
The Soul of Temperance &000000000000008000000080&000000000006880800000068,808The Soul of Temperance Healer Lvl.80
Far from Free &000000000000008500000085&000000000006964400000069,644Far from Free Healer Lvl.85
The Butcher's Blade &000000000000008600000086&000000000006964500000069,645The Butcher's Blade Healer Lvl.86
A New Battleground &000000000000008700000087&000000000006964600000069,646A New Battleground Healer Lvl.87
Laying the Past to Rest &000000000000008800000088&000000000006964700000069,647Laying the Past to Rest Healer Lvl.88
Trail of Skulls &000000000000008900000089&000000000006964800000069,648Trail of Skulls Healer Lvl.89
The Gift of Mercy &000000000000009000000090&000000000006964900000069,649The Gift of Mercy Healer Lvl.90


Images
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