Zone
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Sublocation
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Coordinates
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Map
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Patch
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Cutscene
|
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(x:0.0, y:0.0)
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Map
|
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The Lochs
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Porta Praetoria
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(x:8.5, y:21.5)
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Map
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4.0
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The Lochs
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Sali Monastery
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(x:22.8, y:36.9)
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Map
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4.0
|
The Lochs
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The Ala Mhigan Quarter
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(x:36.5, y:31.8)
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Map
|
4.0
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The Peaks
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Ala Gannha
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(x:24.4, y:6.8)
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Map
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4.0
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The Lochs
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The Saltery
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(x:16.2, y:24.8)
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Map
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4.1
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The Lochs
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The Ala Mhigan Quarter
|
(x:33.3, y:33.9)
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Map
|
4.1
|
The Lochs
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The Saltery
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(x:15.8, y:25.2)
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Map
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4.1
|
The Lochs
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Loch Seld
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(x:16.7, y:25.4)
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Map
|
4.1
|
The Lochs
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The Ruiner
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(x:21.7, y:27.2)
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Map
|
4.1
|
The Lochs
|
The Saltery
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(x:15.8, y:25.2)
|
Map
|
4.1
|
The Lochs
|
Loch Seld
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(x:17.3, y:25.7)
|
Map
|
4.1
|
The Lochs
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The Ruiner
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(x:21.4, y:26.5)
|
Map
|
4.1
|
The Lochs
|
The Saltery
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(x:15.5, y:24.7)
|
Map
|
4.3
|
The Lochs
|
Loch Seld
|
(x:16.8, y:25)
|
Map
|
4.3
|
The Lochs
|
The Saltery
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(x:15.8, y:25.3)
|
Map
|
4.3
|
Gender
|
Male
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Race
|
Hyur
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Clan
|
Highlander
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Body Type
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Adult
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Height
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(~78.8 inches)
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Muscle Tone
|
|
Jaw
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Option 1
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Eye Shape
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Option 3
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Iris Size
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Large
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Eye Color
|
|
Eyebrows
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Option 4
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Nose
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Option 3
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Mouth
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Option 1
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Lip Color
|
|
Lip Shade
|
Light
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Facial Features/Tattoos/Ear Clasp/Face Paint
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Weapon/Tools/Shield
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|
|
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I'll continue to serve as a proud member of the Resistance! Though, now that I say it...if there's nothing left to resist, does it make any sense to go on calling ourselves the Resistance?
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Default:
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We've gone ahead and set up patrols like we talked about. Thanks to your advice, we shouldn't have any trouble keeping the area safe for the Saltery workers.
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After: Rise of a New Sun
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As the Saltery prospers, so too will Ala Mhigo. All the more reason we have to keep the area safe for the workers.
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After: The Primary Agreement
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It's all coming together. With the return of our brothers and sisters, we've workers to spare─not that I'm shirking my patrol duties, you understand!
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After: A Requiem for Heroes
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With the Garleans practically knocking at our door again, workers are getting tense. But don't you worry─we'll keep this place safe.
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- Affiliation
- Ala Mhigo
- Biography
- Now a spirited man of twenty summers, Wiscar was once a hostile youth, disillusioned by a harsh upbringing in the poverty-stricken village of Ala Gannha. It was this hard-herated attitude that allowed him to survive whilst other Ala Mhigans his age were hanging on the Griffin's every word and volunteering for missions from which none would return. Thus when Lyse and Meffrid first came to his settlement to recruit soldiers, Wiscar refused their entreaties. He was soon forced to rethink his stance, however, after a complete stranger rescued one of his fellow villagers—a man Wiscar had given up for dead. He would later enlist as a soldier of the Resistance, and learn basic swordsmanship from Meffrid. Encouraged by the advice of an adventurer, the young Highlander's combat philosophy is rooted in the idea of "when in doubt, double your efforts!"
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